What'd you think of the story?

Great! 41 49.40%
Good 19 22.89%
Average 7 8.43%
Poor 5 6.02%
Sucks! 11 13.25%
Voters: 83. You may not vote on this poll

[YOUSO1337 FANFICTION] The Dragon of Desolation (Leona-centric + OC)

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WowExuberant

Member

03-07-2012

god-mode sues make for boring stories because they banalise potential opportunities for interaction.

to wit, consider rumble, yordle mech pilot and ancient dragon simulacrum is certainly an odd pair, but the vaguarities of the league could allow two domineering personalities to create such a strange rivalry. cultural and mannerism differences would surely come up in interaction, beast and machine pitted in ever escalating conflict, either on its own or as an amusing side bar to other plots. mite b cool right?

nope, plagueiswinslol.

karthus, the death singer, ageless apparition of untold power and master of even death itself, who can say what motive he may have for ensorcelling a time-lost wyrm. perhaps gathering power for some quest or or military action, perhaps as insurance for some other ritual he plans to enact uninterupted, or maby even as practice for something more personal...
plagueis' A type mind-set would certainly chafe at even the hint of thralldom, and certainly the potential for internecine conflict is there, not even factoring what purpose the lich ultimately had. undoubtably the balance of power would be disrupted aswell, and many might feel threatened by such a turn of events, the protagonists (or maby even antagonists, whos to say...) might even take the chance of using the dragon as an enemy mine situation, playing the two off each other. the possibilities are endless, right?

nope, plagueiswinslol.

the dracoliches haughty and presuming foibles would certainly rub certain indivduals the wrong way, individuals that might not be crossed lightly, like the fallen angel for instance. plagueis may be brought into conflict with any manner of unsavory, but powerful persons, and in order to survive he may even be forced to foster allies of all things. perfect chance for potential character development, right?

nooope, plagueiswinslol!

ect, ect.

such characters usualy make for bad story telling because they prevent stories from ever happening in the first place, by there very nature, and you are forced to go to increasingly ridiculous lengths just to mearly involve them. yet even then, it can be hard to maintain interest in whatever is going on when its a foregone conclusion anyway (ie, plagueiswinslol), by then it all just feels meaningless.

at such a point your only options would be to portray the individual out of character inorder to facilitate a defeat, or concoct some kind of deus ex machina to provide a victory, both of which are in of themselves bad writing practices, which should hopefully also illustrate the problem.

from a purely aesthetic perspective, the only way such a character would have appeal is through ones insecurities and control issues, action without restraint for the feelings of repression. otherwise, it lacks ability to provide depth or fire the imagination, and marginalises the rest of the settings elements. to note, you certainly could have done alot worse with what you have, but it is also an ultimately self limiting concept.





thats my $0.02 anyways.


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Yousonerfed

Member

03-07-2012

Quote:
Originally Posted by WowExuberant View Post
god-mode sues make for boring stories because they banalise potential opportunities for interaction.

to wit, consider rumble, yordle mech pilot and ancient dragon simulacrum is certainly an odd pair, but the vaguarities of the league could allow two domineering personalities to create such a strange rivalry. cultural and mannerism differences would surely come up in interaction, beast and machine pitted in ever escalating conflict, either on its own or as an amusing side bar to other plots. mite b cool right?

nope, plagueiswinslol.

karthus, the death singer, ageless apparition of untold power and master of even death itself, who can say what motive he may have for ensorcelling a time-lost wyrm. perhaps gathering power for some quest or or military action, perhaps as insurance for some other ritual he plans to enact uninterupted, or maby even as practice for something more personal...
plagueis' A type mind-set would certainly chafe at even the hint of thralldom, and certainly the potential for internecine conflict is there, not even factoring what purpose the lich ultimately had. undoubtably the balance of power would be disrupted aswell, and many might feel threatened by such a turn of events, the protagonists (or maby even antagonists, whos to say...) might even take the chance of using the dragon as an enemy mine situation, playing the two off each other. the possibilities are endless, right?

nope, plagueiswinslol.

the dracoliches haughty and presuming foibles would certainly rub certain indivduals the wrong way, individuals that might not be crossed lightly, like the fallen angel for instance. plagueis may be brought into conflict with any manner of unsavory, but powerful persons, and in order to survive he may even be forced to foster allies of all things. perfect chance for potential character development, right?

nooope, plagueiswinslol!

ect, ect.

such characters usualy make for bad story telling because they prevent stories from ever happening in the first place, by there very nature, and you are forced to go to increasingly ridiculous lengths just to mearly involve them. yet even then, it can be hard to maintain interest in whatever is going on when its a foregone conclusion anyway (ie, plagueiswinslol), by then it all just feels meaningless.

at such a point your only options would be to portray the individual out of character inorder to facilitate a defeat, or concoct some kind of deus ex machina to provide a victory, both of which are in of themselves bad writing practices, which should hopefully also illustrate the problem.

from a purely aesthetic perspective, the only way such a character would have appeal is through ones insecurities and control issues, action without restraint for the feelings of repression. otherwise, it lacks ability to provide depth or fire the imagination, and marginalises the rest of the settings elements. to note, you certainly could have done alot worse with what you have, but it is also an ultimately self limiting concept.





thats my $0.02 anyways.
Can't please everyone. And besides, where would I really go to show an evil dragon's background?


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Sarkan of Arkham

Senior Member

03-08-2012

Well, Plagueis is definitely an older, more traditional style of villain, for sure. He's big, he's bad, he's gonna royally screw things up if he isn't stopped, but mostly he's sorta just there. Reminds me of Sephiroth during the events of the original FFVII. He dissapears completely from the plotline a third of the way through, you dont see him again until the very end, and even then he has nothing to say. To put it in perspective, let's use antoher character from the same game. Hojo was never the big, overwhelming threat that Sephiroth was, but by the time you know everything the game has to offer about him, you WANT to see the man die. A bit off topic, but it was a comparison I thought you would get.


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Youso1337

Member

03-09-2012

Quote:
Originally Posted by Sarkan of Arkham View Post
Well, Plagueis is definitely an older, more traditional style of villain, for sure. He's big, he's bad, he's gonna royally screw things up if he isn't stopped, but mostly he's sorta just there. Reminds me of Sephiroth during the events of the original FFVII. He dissapears completely from the plotline a third of the way through, you dont see him again until the very end, and even then he has nothing to say. To put it in perspective, let's use antoher character from the same game. Hojo was never the big, overwhelming threat that Sephiroth was, but by the time you know everything the game has to offer about him, you WANT to see the man die. A bit off topic, but it was a comparison I thought you would get.
Nice comparison. If anything, Plagueis is a bit like Sephiroth; he doesn't get much development (trying to fit it in would've been tough), but you know things are gonna get f*cked up if he isn't stopped.

Definite "Big Bad" style of villain. Kinda like Zemus/Zeromus from FFIV or Smithy from Super Mario RPG.

EDIT: Note that if I weren't using Plagueis among my Champion Concepts, I'd probably have given my OC more character development. But it's kinda hard to give an evil undead dragon any character development!

As such, more of the character development falls on Leona and Lux, with bits and pieces on a few other characters like Vessaria.


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WowExuberant

Member

03-09-2012

Quote:
Originally Posted by Sarkan of Arkham View Post
Well, Plagueis is definitely an older, more traditional style of villain, for sure. He's big, he's bad, he's gonna royally screw things up if he isn't stopped, but mostly he's sorta just there. Reminds me of Sephiroth during the events of the original FFVII. He dissapears completely from the plotline a third of the way through, you dont see him again until the very end, and even then he has nothing to say. To put it in perspective, let's use antoher character from the same game. Hojo was never the big, overwhelming threat that Sephiroth was, but by the time you know everything the game has to offer about him, you WANT to see the man die. A bit off topic, but it was a comparison I thought you would get.

unstopable big bad evil guys work in fiction because the majority of the story rarely ever actually focuses on them (as opposed to the protagonists/supporting cast, obviously), and in practice tend to serve more as a background element in the narritive.

this is usually justified through some contrivance that prevents them from directly interacting with things.


as a side note, id like to point out that though all the champions are exceptional in some way, they obviously are not identical in every regard, and the league does regulate what they can or cannot do, and everywhere in between (ie; the champs kit, buffs and nerfs, ect). there is little doubt that if such a champion like plagueis were available, the streams of 'qq' (as the summoners call it) calling for greater sanctions would be unending.


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Youso1337

Member

03-10-2012

Quote:
Originally Posted by WowExuberant View Post
unstopable big bad evil guys work in fiction because the majority of the story rarely ever actually focuses on them (as opposed to the protagonists/supporting cast, obviously), and in practice tend to serve more as a background element in the narritive.

this is usually justified through some contrivance that prevents them from directly interacting with things.


as a side note, id like to point out that though all the champions are exceptional in some way, they obviously are not identical in every regard, and the league does regulate what they can or cannot do, and everywhere in between (ie; the champs kit, buffs and nerfs, ect). there is little doubt that if such a champion like plagueis were available, the streams of 'qq' (as the summoners call it) calling for greater sanctions would be unending.
Gameplay-wise, Plagueis wouldn't be this OP. Story-wise, he's kinda meant to be as a plot aspect. Think of it kinda like April Fools Lee Sin.

Plus, as was mentioned in the fifth chapter, the Summoners are having Plagueis fight in the League as a way to distract him from trying to escape, and to buy them some time to come up with a better solution to the problem.


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Youso1337

Member

03-27-2012

Chapter 8 is up! Give it a gander.


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Yousonerfed

Member

03-30-2012

Wow, no feedback yet on Chapter 8?


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Okami Amaterasu

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Senior Member

04-03-2012

there should be a tl;dr option on the poll
and on your posts
and on this entire thread


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Youso1337

Member

04-03-2012

Quote:
Originally Posted by Okami Amaterasu View Post
there should be a tl;dr option on the poll
and on your posts
and on this entire thread
It's a fanfic topic. If you're looking for a TL;DR, you've come to the wrong place.


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