Udyr's passive's dodge removed... no compensation?

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McMoosey

Senior Member

01-26-2012

Quote:
Originally Posted by Phaserhawk View Post
I was justing using Graves passive as an idea, true MR would be a bit much, but the Armor buff which would reduce the damage from Auto attacks would be decent and very similar to his Dodge
That just gives him too much of a boost when he doesn't need it.


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Teekink

Senior Member

01-26-2012

He's fine. If you find yourself too squishy late game, you probably aren't building correctly.


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Phaserhawk

Senior Member

01-26-2012

Quote:
Originally Posted by McMoosey View Post
No, he takes damage just in auto attacks more. Build a randuins are something. More mr and that stuff would just make him more tanky then tanks yet able to out damage them too. He's solid in team fights too. Grab a ninja tabi if the auto attackers are a big threat. Without the dodge he is still very strong.
Wrong, he could dodge targeted spells as well, like Caits ultimate. Remember Dodge negated a targeted attack whether that attack was auto or skill, he had a chance to Dodge it, you might be getting confused with Jax's dodge ability now.


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Michael Kane

Senior Member

01-26-2012

I don't blame op for being confused but to give him something new would be reworking his passive just for the purpose of reworking it. He is fine at the moment


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Spleenseer

Senior Member

01-26-2012

Udyr was plenty strong with dodge and is still a formidable opponent without it. It's a nerf, sure, but it was a comparatively minor one and he is still king of the jungle.


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Phaserhawk

Senior Member

01-26-2012

Quote:
Originally Posted by McMoosey View Post
That just gives him too much of a boost when he doesn't need it.
If I was creating I would make it.

Monkey's Agility - Entering a stance grants Udyr 10% Attack Speed and 6 Armor Increase for a short duration. This effect can stack up to 3 times.

Obviously the Armor Increase would need a tweaking, i just used 6 because it would give him a bonus Cloth Armor with a max 3 stack. You could use a percentage, like 1 or 2% but that could get out of hand potentially


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