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New Champ idea

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Senior Member


It didn't get any kind of attention in general what so ever. Thought you guys in this forum might be at least somewhat interested. If not, I apologize in advance. feedback is appreciated, upvotes so we can see ths happen even more so <3

Quiterie: The Forests Heart

Passive: Forest’s Grasp – For each minion up Quiterie increases the chance for her minions to inflict the surrounding enemies with a slow as well as granted her 5 armor and magic resistance per minion alive.

Q: Nature’s Guardians – Instant cast - Cooldown 30/25/20/15/10 – Mana Cost 25/50/75/100/125
Quiterie summons a Natural Guardian a controlled minion which increases armor and magic resistance as well as bestowing magical effects based on augmentation. Damage each guardian deals on strike 30/45/60/75/90 additional damage based on AP (AP Scaling .5) Duration 1:00. Maximum minions 1 (rank 1) 2 (Rank 3) 3 (rank 5) “Cooldown is refreshed after 4 last hits on minions or one champion kill/assist. Minions have 150hp per Quiterie’s level.

W: Earth’s Endowment – 1 second cast – 12 second cooldown – Mana Cost 30/60/90/120/160 –
Quiterie augments one of her guardians (Works like TF’s cards select when the color pops up) Red – Guardian gains area of effect damage as well as a 30% slow for 3 seconds. (Does not stack with other slows) Blue – Gives additional magic damage based on AP as well as restoring mana for half the damage done (Scaling .7) Green – Applies a Damage over time that deals 10/15/20/25/30 and on every 3rd hit restores the health of an ally 40/80/160/200/250 (Scales with AP .4)

E: Diseased Strike – Instant Cast – Mana Cost 10/20/30/40/50-
Quiterie casts a spell (skill shot) which when hitting an enemy minion or champion applies a stacking damage over time which spreads to one additional target per stack maxing at 3 stacks. Damage 20/30/40/50/60 damage per second (AP Scaling .6)

R: Gaia’s Wrath – Insta skill shot- 2 second channel on hit – Mana Cost 50/100/150 – Cooldown 260/230/200 –
Quiterie draws all enemies That are hit are dragg into the center of target area stunning them for 2/2.5/3 seconds and dealing 100/200/300 damage.

It may be a bit OP/UP at the moment but I'm completely open to suggestion. She is new and fresh "The only champion in the game to rely on her minions for damage". As well as being the only champion in THE GAME with a Q in her name =D. She could spec for damage or support a new idea instead of Tank/Support or Support/Low damage

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Senior Member


Wrong forum