No problem arkilon and thanks for the polite reply.
Time is a fluctuating factor. If I have no points capped, time is a more pressing consideration. If I have gained no territory, time is a pressing consideration. Once I have acquired territory, then time is a diminishing factor (Actually, it diminishes when either side possesses 1 more point than the other team). To gain territory, I must engage and kill enemy champs.
If I am efficient at killing enemy champs, I am efficient at stopping their advances on points and subsequent captures. If I am efficient at stopping their advances, points are easy to capture. If points are easy to capture, time is on my side.
Any way you slice it, Dominion is not Monopoly. You do not cap a point, then build hotels on it and watch the other team avoid it to not have to pay rent.
At some point the turret damage will be severely mitigated and almost inconsequential. This means any 2v1, 3v1, 4v2, and 5v<5 you will likely lose.
Also. You are aware game time correlates directly to the amount of points captured yes?
If you sat at 2 and 2 and contested top for all round, you would sit at 500 and 500 if all points were capped equally and at the same time, until the top was eventually won. That makes territory the defining factor of time. Territory is acquired only by contesting it, and only won by emerging victorious from teamfights.
I hope that helps you.
I didnt finish reading all posts cause it was becoming a bit too soap opera for my taste but here's the thing.
In my opinion as a fairly "experienced" solo bot player (notice experienced means I have experience, doesnt mean Im good), if you accomplish your role as a bot player which is put constant pressure on the enemy bot in order to try and make the enemy team send assistance leaving you 1v2 (or in other words, leaving them 3v4 top) or better yet you straight out kill the enemy bot and take his point repeatedly forcing the enemy to either swap bot (bad idea unless he's a hard counter to you, in which case you wonder why didnt they send him bot in the first place) or send assistance (most cases), and your team still cant win Top or their Mid being 4 against their 3, you simply should know the game is over (and not on your favor).
Not in the sense that you should sit in the fountain and afk, dont do that.
But you have to be realistic and specially know your teams limits. If your team cant 4v3 Top while you can 1v2 bot, it means several things, and not necessarily one of them is "they are bad", maybe they simply didnt coordinate well enough (understandable if you are all solo queueing), or they dont know how to take advantage of 4v3 situations and such. So in these cases, in my eyes, you have 2 choices:
1) Go Top immediatly and use your outfarmed/fed butt to try to win those 4v4 or 4v3 fights and hard carry,
2) Stay bot, be godmode and stomp the 2 enemies alone forcing them to send yet another enemy to assist them, and still be able to 1v3 them all like idk freaking Zeus or something, and then your team should be able to 4v2, but in most cases, you wont pull that one off and even if they do send 3 they will just take your bot 3v1 while your team didnt manage to coordinate quick enough to 4v2 top.
This is of course another story if you are 5 man premade, but in solo queue, thats usually the generic case in my humble 140~ solo bot games of "experience" (probably have won 80% or more of them; when you start getting matched with and against competent teams its quite hard to see your team not being able to 4v3 Top if you can hold 1v2 bot).
EDIT: Also wanted to mention that what I said before about coordination is very common in solo queue games, I dont get it that much anymore because thanks God for some reason (got lucky is my best guess) I am now playing consistently with and against people who understand Dominion like everyone should and makes for awesome games where skill = everything.
However, when I wasnt on these matches, the "lower elo" previous matches or so to speak were full of lack of coordination (mostly because of lack of knowledge about Dominion strategies and such, I would think) and I remember that most of the matches where I didnt go solo bot, I would pay very close attention to what was happening at bot the entire game while still doing my role top, but just the second I would see someone appear bot 2v1 I would (if the circumstances allowed, say we were 4v3 3v2 or 2v1 near Top or were simply in a better spot than them) immediatly post in the chat "2bot dive top", ping whoever I thought we should focus first, and take the lead myself diving straight in and probably in like 99% of cases my team followed and we would obviously win the dive and the turret, but notice how I say followed me, and I dont say it to showoff or anything, I say it because my team was just hanging around pushing the lane like they normally would, and if I didnt do all this to make sure they would follow me while we had the advantage, Im like 99% sure they wouldve kept pushing normally and did nothing with it!
This is simply because they didnt know when to act and what to do. I find this similar to end-game Classic in low elo, you see everyone well farmed up everyone has their full builds and what not, but nobody has a clue of "what to do next" its basically a game of "wait till someone makes a mistake and call it gg", there are no organized fights or forcing baron depending on the circumstances, they just hang around and if they are close to baron they go for it and similar.
Its the lack of strategic knowledge that makes this happen, just like in Dominion.
Again, IM NO EXPERT and there is still a LOT for me to learn about Dominion, its just my 2 cents on this issue from my perspective so far.
To sum up this thread, OP wants to be left alone bottom, teammates prefer a roaming offense.
News flash both strats can work, you're both being childish for not understanding the others point of view, yielding, or cooperating to win, but I'll go get some more popcorn as I hope the thread continues.
slowfiveoh, i do appreciate your answer and the fact that you too were polite! Being polite and taking other people opinion is the number one rule in communication.
I do approve that the territory are a big part of the game, it all depends on it in fact. You are right on the way you see time in this game. But i would like to put my opinion in a better way, very simple in fact.
You win the game if you hold at least one more objective than the opposite team for a longer period than they do. I do not want to involve any strategy in this, it is simply to show what do i mean by the time being important. If you compare it to a classic game of ''Lol'' in which time only means gold/neutral monsters and does not affect directly when the game will end. In dominion it does affect when the game will end.
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