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Dominion Custom Game: Mosh Pit

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Effigy

Senior Member

11-15-2011

This is a game type that me and my brother though up. In Mosh Pit rather than capping points champions head into the jungle to duke it out in a huge team fight.


General Rules:

1. You can pick any champion you wish, but Garrison and Promote summoner spells are off limits.
2. A round ends when all of blue or purple's champions have died. After a round any remaining champions return to their base to heal and buy items.
3. Rune Hunter is fair game.


Pure Mosh Pit

1. You can pick any champion you wish, but Garrison and Promote summoner spells are off limits.
2. A round ends when all of blue or purples champions have died. After a round any remaining champions return to their base to heal and buy items.
3. Rune Hunter is fair game.
4. No capping points.
5. First team to win best 2 of 3 or 3 of 5 rounds is the winner and is allowed to capture all points so that the game ends.
6. Returning to base to heal is not permitted.


Conqueror's Mosh Pit

This game type allows one point to be captured, making is possible that a team may get the Conqueror's Mark during the game.

1. You can pick any champion you wish, but Garrison and Promote summoner spells are off limits.
2. A round ends when all of blue or purples champions have died. After a round any remaining champions return to their base to heal and buy items.
3. Rune Hunter is fair game.
4. Teams are allowed to capture one point before the fight beings: Only the "Mid" point is allowed to be capture by champions and only before the fight begins.
5. First team to win best 2 of 3 or 3 of 5 rounds is the winner and is allowed to capture all points so that the game ends.
6. Returning to base to heal is not permitted.


Continual Mosh Pit

This game type allows one point to be captured like in Conqueror's, but also allows champions rejoin the fight as soon as they spawn.

1. You can pick any champion you wish, but Garrison and Promote summoner spells are off limits.
2. There are no rounds in this game type. Champions may rejoin the fight as soon as they respawn.
3. Rune Hunter is fair game.
4. Teams are allowed to capture one point before the fight beings: Only the "Mid" point is allowed to be capture by champions and only before the fight begins.
5. The team who's nexus reaches 200 first is the loser.
6. Returning to base to heal is not permitted.



Join the chat room "Dominion Mosh Pit" to find other players! If you don't see anyone in the chat room give some of your friends a link to the rules and start a game of your own.


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