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List Your Generic Rune Pages

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plasmatorture

Recruiter

09-28-2009

Generic Page:
+20 Armor Pen
+4.5% Movespeed
+18 health/5 @ 18
+15 mana/5 @18

Dr. Mundo (and the other two I guess):
+175 HP @ 18
+33 health/5 @18

my third page is my experimental page, it rotates between all crit damage and various attempts at creating the optimal jungle build for Warwick. Currently is +20% Attack speed and +2.2 armor penetration, but I'm not super happy with it.


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Jacomus

Member

09-28-2009

Three pages for everyone.

1. Red - Desolation, Yellow - Regeneration, Blue - Clarity, Black - Avarice

2. Red - Furor, Yellow - Regeneration, Blue - Clarity, Black - Avarice

3. Red - Desolation, Yellow - Regeneration, Blue - Focus, Black - Avarice

Page 1 is just about everyone, Page 2 is for builds involving Infinity Edge, and Page 3 is for characters without mana (although I only ever play Katarina of those types).


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09-28-2009

These are what i have/have had (I'll put experimenting in brackets after i list a certain thing that i'm not using at the moment)

Attack:
Crit, Armour penetration (experimenting)
at the moment:

47% Crit Dmg
3.2% Crit Chance
AP/Utility:
Ability power, cooldowns and experience gained (experimenting, changed to cooldowns from EXP when using Katarina)
-2.25% cooldown+12 ability power at level 18
-15.12% cooldownn % at level 18

Defense:

Armour/Dodge/Magic Resist. Health + Health Regen (haven't used health/health regen in a while due to my liking the dodge and armour better)
+10 Magic Resist at level 18
+2.3 Magic Resist
+9.1 Armor
+11% Dodge


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Zebratron

Junior Member

09-29-2009

I just stack all my at lvl 18 runes. So have about 15 damage boost ,5%cooldown reduction, armour, ap boost ect.


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09-29-2009

Casters:
All AP/level and 4.5% move speed from quints.

Tanks (and more importantly, Jax):
Yellow - Dodge; Blue - Flat cooldowns; Red - Attack speed; Quints - Dodge

Physical DPSers (including Jungle Warwick):
All crit chance. Everywhere. +20% crit chance at level 1 is amazing.


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Be Nice Eric

Senior Member

09-29-2009

Tank:

Red: Full Armor Pen
Yellow: Full Dodge
Blue: Full Mana Regen @18

2x Move speed Quint, 1 Dodge Quint (3x Avarice when they fix it)

Caster:

Red: Full armor pen
Yellow: Full Hp regen @ 18
Blue: Full Mana regen @ 18

3x Cast time Quints

DPS:

Red: Full Crit Damage
Yellow: Full Dodge
Blue: Full Mana regen @ 18

3x Move speed Quints


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Husbane

Senior Member

09-29-2009

DPS: ~14% AS / ~5hp/p5
Tank: ~5% AS / ~11hp/p5 / ~6% CDR
Caster: ~11.5% CDR / ~6hp/p5

Note: For those that don't know (~) means roughly or approximately.


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SG GodFlow

Recruiter

09-29-2009

Quote:
SlyGoat:
But those aren't generic.

Also you're insane for not using a full page of +mana/level on Ryze


Personally, I get the Archangel's Staff and I'm fine with mana.


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Wisers

Member

09-29-2009

Quote:
Shido:
Personally, I get the Archangel's Staff and I'm fine with mana.

I think the reason he says its important on ryze is the fact that one of his abilities gains damage from +mana.

But for my general rune pages I use.

Physical DPS Character
41% Crit Damage
6% Crit chance

Caster Types
184 HP At 18
35 Ability Power at 18
118 HP

Any Char. (I use this one mostly for what i qualify as hybrid characters)
20 Armor Pen
18 HP Regen at 18
15 MP Regen at 18
10% Attack Speed


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SG GodFlow

Recruiter

09-29-2009

How much mana would a full page get?


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