A New Champion Approaches: Kog'Maw, the Mouth of the Abyss

First Riot Post
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TwoFatNuts

Adjudicator

06-21-2010

Honestly, he seems kinda bla. Make madreds into a spell, give him some nukes and armor reduction, call him a hybrid and done.

There could have been so many much cooler things done with this champ (vaccum ability, feast ability, a sort of Ww ult but you stay attached and they move...that all took 5 secs to come up with)

I suppose right now quantitiy > quality.

Then again, I havent played him yet so I may be jumping to conclusions but this is the way it seems to me.

edit: o ya and a passive that only works if you die?? terribad. Anyone else reminded of old Kayle and the awfulness that was?


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Aegos

Member

06-21-2010

I think it would be better to lower his passive, 4 seconds is more than enough for people to get away isnt it?


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ben4zwin

Senior Member

06-21-2010

Quote:
Originally Posted by Turbosaur View Post
Can't believe he doesn't have any "eating abilities."
Well you see Kog'Maw is like an alligator. Although he has a strong jaw closing motion he has a rather weak jaw opening one. Fighting against random nomads was easy as they were weak and possibly dumb and were unable to realize that it was possible or were too weak to hold closed his mouth. HOWEVER, since entering the fields of justice he has realized that his opponents are very strong and very smart and thus he must weaken them before he is able to consume them.

Hope you all like the explanation heh.


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Atreties

Senior Member

06-21-2010

Seems like a tank killing ranged dps with little CC, and a near useless passive. Not impressed. Just play Ashe. : (


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Xaxus

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Senior Member

06-21-2010

Will he be rolled as AP or AD?
Maybe either?
Or both?


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MightyDeity

Senior Member

06-21-2010

no in-game pictures? T_T


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Dragon270

Senior Member

06-21-2010

Quote:
Originally Posted by Hypocrix View Post
Cool. I wonder how many people would actually stay near him though when he dies.
I would stand and watch.

Heimerdinger: FOR SCIENCE!

And what happens when the enemy Cho'Gath eats him as a finishing blow? Does he explode too?


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Burning Rose

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Senior Member

06-21-2010

Quote:
Originally Posted by ByronicHero View Post
Lore:
When the prophet Malzahar was reborn in Icathia, he was led there by an ominous voice which thereafter anchored itself to his psyche. From within, this voice bestowed upon him terrible purpose, and though Malzahar was no longer tormented by its call, the voice did not cease its unrelenting summons. This baleful beacon's gentle flicker -- now fastened to Runeterra -- drew forth a putrid beast that ambled across a threshold it did not understand, widening a fissure between spaces which were never meant to meet. There amongst the haunting ruins of Icathia, Kog'Maw manifested in Valoran with unsettling curiosity. The spark which led him to Runeterra teased him still, urging him gently towards Malzahar. It also encouraged him to familiarize himself with his new environment, to the stark horror of everything he encountered on his journey.

The enchanting colors and aromas of Runeterra intoxicated Kog'Maw, and he explored the fruits of the strange world the only way he knew how: by devouring them. At first he sampled only the wild flora and fauna he happened across. As he traversed the parched Tempest Flats, however, he came upon a tribe of nomads. Seemingly unhampered by conventional rules of physics, Kog'Maw consumed every nomad and any obstacles they put in his way, amounting to many times his own mass and volume. The most composed of his victims may have had time to wonder if this was due to the caustic enzymes which stung the ground as they dripped from his gaping mouth, although such musings were abruptly concluded. When his wake of catastrophe reached the Institute of War, an enthusiastic Malzahar greeted him with an enticing prospect: taste the best Runeterra could offer…on the Fields of Justice.

"If that's just hungry, I don't want to see angry." -- Tryndamere, the Barbarian King

Abilities:
Bio-Arcane Barrage: Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage.

Void Ooze: Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it.

Caustic Spittle: Passive: Increases armor penetration. Active: Kog'Maw launches a corrosive projectile which deals magic damage and doubles his passive armor penetration for 4 seconds (Removes the passive until available again).

Living Artillery (Ultimate): Kog'Maw fires a living artillery shell at a great distance dealing damage and revealing targets. Additionally, multiple Living Artilleries in a short period of time cause them to cost additional mana.

Icathian Surprise (Passive): Upon dying, Kog'Maw starts a chain reaction in his body which causes him to detonate after 4 seconds; dealing magic damage to surrounding enemies.
I see no Pictures!

WHERE ARE THE PICTURES?!


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Cradman

Senior Member

06-21-2010

with no pics of the ingame char I hope this isn't an urf story again... QQ

Urf, few months have passed, you are still missed...


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SittyTuYeersOl

Senior Member

06-21-2010

woo cant wait to see him in action!
lemme guess...another 6k champion?