So i'm an old WoW Theorycrafter. I don't really feel like testing all the combat mechanics myself due to time or possibly someone already has. Hopefully the latter
basically i want to know the mechanics on behind a lot of the champion attributes. Such as:
Attack Speed % Cap?
Cooldown reduction % Cap?
Diminishing returns on attributes?
Maybe we can spark a debate (and prove) what stats are actually more beneficial to maximizing either dmg output, survivability, cooldown reduction.
Also it might give a chance for Riot to see if anything needs fixing, either because its too OP or UP
awesome. thanks so much, that's exactly what i was looking for.
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