Anivia Tips for Dominion

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Mournhaven

Member

09-30-2011

So I bought Anivia because I was thinking to myself;"Which hero do I never see and would seem to have some utility in Dominion". I am very happy that I got Anivia because she is fun to play as and there is a challenge about her because of her skill shot placement. I have played a few matches as her; and she could have a strong place in dominion as a second person in a push or on defense. The biggest problem I have as her is that AD built champions (Kog, Ashe, and Miss Fortune for example) murder me if my ally runs off. I feel as though Anivia must be near the turret or an ally at times though her game seems to catch up later on. I was wondering if you all had any tips for Anivia that would help me improve my game-play in Dominion. Thanks!


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Sykil

Senior Member

09-30-2011

Imo she has a limited role in Dominion, defend and use supreme space control your advantage, nuke fools when they get greedy and stupid. Low mobility and high mana costs are the major limiting factors.

Here's my usual build if you're interested (I'm also taking suggestions as I'm looking for ways to make my favorite champ work in this mode!):

Start Ring + boots, build catalyst next (this goes to Veil later), start working a deathcap and maybe get a chalice for mana. Get a Void staff next. Start working Zhonya's after you upgrade to Veil (whichever components feels more appropriate for the game first, rod for power, vest for defense).

Edit: lol downvotes. THIS COMMUNITY.


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CaffeineJunky

Senior Member

09-30-2011

Don't you know about the Wall? Everyone knows that the Wall's on the ball.


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urmamasllama

Senior Member

09-30-2011

Quote:
Originally Posted by Likys View Post
Imo she has a limited role in Dominion, defend and use supreme space control your advantage, nuke fools when they get greedy and stupid. Low mobility and high mana costs are the major limiting factors.

Here's my usual build if you're interested (I'm also taking suggestions as I'm looking for ways to make my favorite champ work in this mode!):

Start Ring + boots, build catalyst next (this goes to Veil later), start working a deathcap and maybe get a chalice for mana. Get a Void staff next. Start working Zhonya's after you upgrade to Veil (whichever components feels more appropriate for the game first, rod for power, vest for defense).
im terrible at playing her on CS the finesse required is too much for me but i have seen people who are good at her poop on people

your wall can hold people of your tower and zone defenders off of their own

and her burst is disgusting


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Slumber Jack

Player Behavior Specialist

09-30-2011

1. Her pushing (and thus, siege) is OP
2. She can siege or defend like a boss with any one ally assisting her (ult the tower)
3. The wall potentially closes off any route you choose, saving allies and yourself a lot
4. Standard safe-poke
5. And her damage isn't bad at all, especially for the lvl 3 fight. It does fall off later, but that's expected.

Oh, and don't forget: egg baits


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Mournhaven

Member

10-01-2011

Ok, cool thanks for the feedback; I'm gonna keep trying to find a strong role for her. The only tips that I have found for myself so far are; people will suicide trying to kill your egg and usually ignore your allies (egg tanking kinda what Thunder said) and kite AD melee champs to prevent them from reaching you. The only other hint that I can think of is garrison+wall will make your opponents cry if you time it right. Thanks again Likys for the build order I'll make sure to try it out.


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YurdleTheTurtle

Senior Member

10-01-2011

I have been playing Anivia on Dominion more often and she is great, and may possibly be one of my favourites. At first I questioned her ability on Dominion but boy was I wrong.

She's slightly less AP carry and more about utility on this, but nevertheless she can still pack a mean punch.

What I generally do:

Summoner Spells:
Ghost and Garrison. Anivia is a good defender but her fragility and poor mobility means Ghost is pretty much a necessity. Plus, it is versatile and can be used for many reasons, whether it's to rush somewhere quickly or to make it easier to bait enemies.

My second choice is Garrison because it's the best defender's spell.

Items (Start): Boots + Prospector's Ring + Health Potion

OR

Boots + Sapphire Crystal + Ruby Crystal + Health Potion(s).

Items (Later Goals):
-Catalyst the Protector
-Sorcerer's Shoes
-Rod of Ages
-Rabadon's Deathcap
-Situational stuff for the rest (Defensive items, or more offensive items. Cooldown Reduction is also a good idea)

Skills: Level one in each skill. Then, priority goes to Glacial Storm and Frostbite (level it whenever possible). At level 7, add another point into Crystallize, before continuing to max out Frostbite. Once Frostbite is maxed out, put another point into Crystallize (so you have level 3 Crystallize at this point), then max out Flash Frost before finishing up Crystallize.

The first item option is safest option, although for some reason I've never actually used it before. The second option is great for grabbing Catalyst the Protector and Rod of Ages earlier. I think I prefer the second option because of how fast gold comes in.

As for skills, obviously at the beginning you want all three skills available. After leveling, I max out Frostbite first because it's your main damage output and costs less mana than Flash Frost. Obviously level her ultimate whenever possible.

The reason for getting level 3 Crystallize somewhat early is because of Crystal Scar's map structure. At this level, it can cover many narrow pathways with little effort. This is pretty much Anivia's defining skill on Dominion - you will use the wall to block enemies and save teammates, which can make a huge difference in stopping a capture. You don't need to max out wall early on, which is why I leave it at level 3 until later. However, the benefit of leveling it is reduced cooldown, so alternately you can max it out before Flash Frost if you want.

Later down the road, I aim for Catalyst the Protector -> Rod of Ages to both increase Ability Power and reduce her fragility. . Ideally you'll want to get RoA as soon as possible, possibly at the 5 minute mark. The early Catalyst helps greatly with staying on the map because of how fast levels occur. RoA retains this ability too, so it works out greatly.
I like getting these because it helps counter her mana issues (even in Dominion, she easily runs out of mana until later on). Combine with health pickups and you should be able to stick around.

Next is to upgrade my boots for more magic penetration and speed, then standard caster items like Rabadon's Deathcap. Everything from there on depends on your needs in that match.

Anivia's Strengths, Weaknesses, and How to Play Her
Her wall is truly amazing (see below). Other than that, she has surprising burst damage, and Glacial Storm is really great on Dominion since it can easily stop captures, deals damage, and makes clearing mass minion waves a breeze (haha, get it...?).

Many players tend to underestimate her, but the amount of magic damage she deals makes her great for countering carries, which, unsurprisingly, are always seen on Dominion. Troublesome champions like Jax fall down rather quickly.

We all know she is fragile and has low mobility, so I won't cover that. What I've noticed is that her biggest weakness are those that can get around her Crystallize wall (Ex. Tryndamere), and burst carries that have mobility/dashes/blinks (Ex. Akali). So while she does counter fragile DPS champions, she is also at the same time very vulnerable to them if they can both rush her and deal lots of damage in a short time.

In a 1v1 situation you'll have no choice but to tower hug. In team fights however, you can easily stay at the back and deal tons of damage. Remember to focus their carries, who will no doubt attempt to dive you as well. The great thing is you can use Glacial Storm to discourage this, and if they do jump at you, you can stay in the circle and wail on them with teammates.

Now, as for her role, I think she's best played as a defender. She's not tough nor fast enough to roam or aggressively always attack. Simply defend points, and help teammates out. Remember, Glacial Storm is an awesome pushing tool, and utilize the speed shrines if you want to help out in another area (like Windmill).

If you see enemies coming for your point, use your wall to delay them, don't camp the point until they're jumping on top you, as that is when Anivia is most vulnerable! Especially important against certain champions like Akali and Poppy!

Using Crystallize:
Pretty much the defining skill of Anivia's on Dominion. I'd have to make a guide with pictures to really explain stuff.

Basically just some tips:
-At level 1 and 2 it can already block off some narrow pathways near the left/right middle points, as well as either blocking or limiting movement in many of the no-man-land's pathways near Windmill.

-At level 3 it pretty much can block most pathways with ease.

-Use it to save teammates being chased - place the wall behind them to prevent enemies from moving through

-Use it to stall enemies. If you see an enemy is moving towards a point you're defending, rather than camping the point, you can move out and block the pathway the enemy is using, forcing them to take the longer route (often times this will be the lane, which gives your team vision of the enemy), or sit around waiting for the wall to melt.

Also great for denying them the buffs (Speed Shrines, Health pickups, etc.). One of my favourite uses of it: I see an enemy moving towards Windmill from the top left/top right point. I block them off from the no-man-land's path, which denies them the speed shrine and forces them to take the lane route towards Windmill.

-Use it to separate enemies. This is really great for blocking enemy reinforcements, and can often win team fights just by the act of forcing them to be separated.

-Combine with Garrison to force extra tower hits.

So yeah, basically Anivia rocks on Dominion with a little bit of practice. All her skills are great, especially Crystallize on this map.