Quote:

Originally Posted by

**HojoZ**
Probably because of this:

But from what I understand, this just puts a DoT by a certain amount based on AD, and unaffected by crit; thus, I think the 6x dmg isn't really what happens.

However, I think you're wrong about the crit mechanism on tiger stance.

I think I read somewhere all 3 attacks would crit, but only the first hit would display as crit.

I may be wrong. Somebody that understands the mechanics of Udyr should clarify this for us, or link us to such appropriate information.

Please and thanks.

Each hit of tiger stance has it's own individual crit chance, but only the first hit will show as an actually critical the others will just have boosted damage. Because of this crit isn't very good with tiger stance, as it essentially splits your crit chance, and damage into thirds.

Think of it like this.

Udyr:

100 AD

Say you use a regular attack in bear stance, you'll crit once for 200 damage. On the other hand tiger will hit 3 times with split damage, if one of those hits crits you'll hit once for 66, and twice for 33 for a total of 132 damage.

One crit while in turtle/bear/phoenix = 200 damage

One crit while in tiger = 132 damage

two crits while in turtle/bear/phoenix = 400 damage

two crits while in tiger = 165 damage

three crits while in turtle/bear/phoenix = 600 damage

three crits while in tiger = 198

So, for final summation, tiger works well with crits only if you get lucky, as you need to crit 3 times in a row just to land the full crit damage of a single attack -- however it would be devastating at 100% crit chance.