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Dominion and Deathmatch

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Senior Member


Why do people play Dominion like you win based on kills? There is next to no incentive to go aggressive if you control 3 points, yet I see people do it constantly and lose the lead because of it.

Quests? They don't change anything either. It's worth just as much to defend your quest point as to attack the other team's and it's much safer.

Isn't reactive play always better on this map?