It just feels "off" calling capping certain points quests. I thought quests might entail taking a detour or taking out a certain mob before the other team reaches it.
It's like, quests depict a sort of grand fantasy adventure-type objective that has to be achieved.
In Dominion, quests just don't feel like quests. Since the simplistic objectives never change, quests don't work as a catch-all phrase where we just group a bunch of goals together.
Can we rename quests "Objectives" or "Targets"? I think it would make a lot more sense.
© 2013 Riot Games, Inc. All rights reserved. Riot Games, League of Legends and PvP.net are trademarks, services marks, or registered trademarks of Riot Games, Inc.