[Judicator got ruined]

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Hmmer94

Member

09-18-2009

Quote:
Originally Posted by Hedgehog View Post
Righteous Fury lasts 10 seconds at all levels. Gives 0 bonus damage +33% of AP at all levels. Ranking up takes about 5 seconds off the cooldown. Starting cooldown is something like 60 seconds.

Overall Kayle lost the 30/50/70 bonus damage from Righteous Fury and had her aura nerfed heavily at the cost of being able to cast her shield on allies with it having a longer cooldown.

I didnt mention the Reckoning revenge mechanic because that was over the top.

Man you point out how much much more its worse then everybody wants it to be

Kayle has got to be 1 of the most *** appeal characters in the game.

Read the description it says she is beautiful, she has wings, and you dont get to see here!!! Ever!!!

Thet destroyed one of the most iconic heroes of Lol.

(Annie, Alistar, Ryze... all iconic as well )


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Skulkanox

Junior Member

09-18-2009

The Righteous Fury nerf is probably the worst part. It isn't useful for anything anymore. It's not strong enough to do any substantial damage to heroes and the cooldown is way too long to use for pushing. Some possible fixes:

1) Turn it into a passive\active combo. The passive part could add the AP to attacks and the active part could activate the range and splash. That way she at least has a bit more consistent punch up close. The cooldown has to be something like 30\27\24\21\18 or something and the duration can be lowered to compensate just so you have something to *do*.

2) Change it to just affect the next attack. Increase the splash range, add the damage back or have it scale better with AP and change the cooldown to 14\12\10\8\6. Once again, the intention is to turn it into a more useful pushing skill that can also at least injure players.

Also Intervention is pretty useless as is except for using it like we used to use it (self cast) except you can only use it half as much and its more complicated to cast. It needs to either cleanse or offer some way for the person it's cast on to survive.


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Razzle Dazzle

Adjudicator

09-18-2009

havent used her yet, but she sounds terrible... adding invulerability as her ult, just seems random. kinda feels like the threw a few things together


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Colby

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Senior Recruiter

09-18-2009

Regarding Righteous Fury:

Quote:
Originally Posted by Skulkanox View Post


1) Turn it into a passive\active combo. The passive part could add the AP to attacks and the active part could activate the range and splash. That way she at least has a bit more consistent punch up close. The cooldown has to be something like 30\27\24\21\18 or something and the duration can be lowered to compensate just so you have something to *do*.
I like this idea!


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