Singed Poison vs Capping Points

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MostlySilent

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Senior Member

09-05-2011

So Brackhar, you said that when it comes to DoTs and capturing points only the initial damage is counted as an interrupt so long lasting DoTs don't stop you from capturing for seemingly forever.

This is cool.

However how will this work with Singed? Would it be that continuously standing in it has the same rule apply where only the first damage you took interrupts, or would the constant refreshing of it continually interrupt?

And if standing in it doesn't continually interrupt, couldn't he just turn his poison on and then off again or run in circles so you have a tiny moment unpoisoned and then it's fresh again so he could deny a point incredibly well?

It seems like there should be a grace period with something like this, where it's X seconds after the first damage application.


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Desastrado

Senior Member

09-05-2011

Why you dont simply attack with singed instead of turning poison on and off?


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MostlySilent

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09-05-2011

Because with poison you can deny it while not being immediately there and hit multiple targets while never stopping moving?

Even if it were better, that doesn't make the question not valid.


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MostlySilent

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09-05-2011

So, anybody that can answer this around?


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Shini Laser

Senior Member

09-05-2011

According to Brack, if you put a DoT on them ahead of them capping, that will not interrupt. So, the only way the poison should interrupt capping is if they are standing in poison as they are capping, since that would reapply the poison and therefore it is effectively a new DoT.


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MostlySilent

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09-05-2011

That's my question, does the refreshing count as a new DoT, or is it the same DoT because you've been in it the whole time?