Welcome to the Forum Archive!

Years of conversation fill a ton of digital pages, and we've kept all of it accessible to browse or copy over. Whether you're looking for reveal articles for older champions, or the first time that Rammus rolled into an "OK" thread, or anything in between, you can find it here. When you're finished, check out the boards to join in the latest League of Legends discussions.

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Your Summoner name is now the new champion being released

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Enkidew

Junior Member

06-27-2012

Enkidew, Sumerian server downtime Rager


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FaceIess Void

Member

06-27-2012

MustBeUpToCharac, The Uncreative One


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RedBalverine

Senior Member

06-27-2012

TheTrolololer, king of trolls and other stupid ****


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Zelphy

Senior Member

06-27-2012

Zelphy, harpy of discord


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MarethRavenlocke

Senior Member

06-27-2012

Mareth Ravenlocke, the Lady of Lightning

Health at Lv. 1: 500
Mana at Lv. 1: 250
Health Per Lv.: 50
Mana Per Lv.: 50
AD at Lv. 1: 60
Armor at Lv. 1: 30
MR at Lv. 1: 30
AD Per Lv.: 3
Armor Per Lv.: 2
MR Per Lv.: 2
Basic Attack Range: Melee

Recommended Items:
Mercury Treads, Rylai's Crystal Sceptre, Athene's Unholy Grail
Rabadon's Deathcap, Hextech Gunblade, Zhonya's Hourglass

Passive: Path of Least Resistance
Mareth's abilities leave behind a Path of Least Resistance which increases the movement speed of Mareth and her allied champions by 20% for 3 seconds when they pass through it.

Q: Chain Lightning CD: 8 seconds Mana: 50/65/80/95/110
Mareth fires a lightning bolt that deals 80/120/160/200/240 (+0.8 AP) magic damage to the first target struck, then forks out to 1/1/2/2/3 nearby targets, dealing half damage to secondary targets. Forks prioritize champions.

W: Static Shield CD: 18/17/16/15/14 seconds Mana: 50
Mareth conjures a forcefield of electricity, blocking the next 50/100/150/200/250 (+0.25 AP) damage dealt to her, and causing her basic attacks to deal 25/50/75/100/125 (+0.25 AP) bonus magic damage to her target and all enemy units in an arc front of her for the next 6 seconds.

E: Ride the Lightning CD: 20/18/16/14/12 seconds Mana: 80
Mareth fires a ball of lightning which explodes, dealing 100/125/150/175/200 (+0.6 AP) magic damage in target area. During the next few seconds after the lightning ball explodes, Mareth can activate this ability again to teleport to the point of impact.

R: Lightning Vortex CD: 120/100/80 seconds Mana: 150/200/250
Mareth summons all the power of the storms and releases it in a large cone, dealing 500/750/1000 (+1.0 AP) magic damage and stunning all enemy units caught in the blast for up to 3 seconds. The closer an enemy is to Mareth, the longer that particular unit is stunned.


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MTaur

Senior Member

06-27-2012

MTaur, the, um....... never mind.


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Nocturnes

Senior Member

06-27-2012

Heh heh...


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pinksprite

Senior Member

06-27-2012

Pinksprite, glamour fae


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Hlaine Larkin

Member

06-27-2012

Bad ass crazed sniper with a sliver knife!


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Inuhanyo

Senior Member

06-27-2012

Inuhanyo, Spirit of the Silver Moon