So...Any plans for Cho?

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NessOnett

Senior Member

08-22-2011

I hear a lot of talk about Nasus and Veigar having problems because they are unable to farm, which is a minor inconvenience at best, but what of Cho?

You're removing Bloodthirster because of the inability to keep it "stacked" with the length of games and the prominence of death. What about Cho's feast? How is he expected to keep any stacks on that? He'll barely get a dozen ults off in the game of normal length for dominion(15-20 mins), and he needs half of them just to stack up once. Losing so much from dying often(and it will be often), will cause the same problem as bloodthirster.

I haven't seen anybody mention him yet, did people just forget about him? Or was there already a Riot-sponsored discussion that I missed where they addressed this issue?


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Bones446

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Member

08-22-2011

Oooooooh! I never thought about this. I agree! This is going to be a much bigger inconvenience than nasus and veigar.

Sooooo, bumpidy bump bump!


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Lenowill

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08-22-2011

AP Cho could be feasting pepole down from unfairly high percentages of health. He's going to require a different playstyle than the super-fatty-tank method of SR though, I suspect.


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NessOnett

Senior Member

08-22-2011

Quote:
Originally Posted by Lenowill View Post
AP Cho could be feasting pepole down from unfairly high percentages of health. He's going to require a different playstyle than the super-fatty-tank method of SR though, I suspect.
Someone completely missed the point of this thread...


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FeyChey

Senior Member

08-22-2011

meh. cdr? also your getting to level 16 much much faster.


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Yaezakura

Senior Member

08-22-2011

I don't really think Cho needs stacks to be effective. And you can still stack up--it's just more of a challenge to keep them around.

If you use Cho as a sort of defensive lineman, sticking to your own points, using his disruption abilities to protect them, you could probably keep your stacks for a fairly long time.


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Zankman

Senior Member

08-22-2011

He'll be great at defending points, that's sure. A good Cho player can wreak havoc on an enemy team, I don't see why that would be different in Dominion.

The stacking of his Feast will be troublesome though, as you are encouraged to die, for example, if your point is in question.


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NessOnett

Senior Member

08-22-2011

Quote:
Originally Posted by Zankman View Post
He'll be great at defending points, that's sure. A good Cho player can wreak havoc on an enemy team, I don't see why that would be different in Dominion.
Why do people think I'm ragging on Cho? I don't think he'll be any less effective in dominion overall.

This thread is specifically questioning the feast problem and nothing else. And it is a problem because he's balanced around having max stacks most of the time outside of extreme early game and if his team is behind.


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Dubledox

Senior Member

08-22-2011

I think you'll just have to build him as a tanky caster and simply use the feast as a finishing nuke, and not really worrying about building up stacks. His spells are great CC'ers, which add to his survivability and they scale fantastically with AP. I think he'll be okay, personally. His E will be a little useless without the laning phase, so you'll mostly be relying on scream and rupture.


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NessOnett

Senior Member

08-22-2011

Quote:
Originally Posted by Dubledox View Post
ChoGath harvests minions great with vorpal spikes and his AoE spells. Try builing AP instead of straight AD.
And another one...

I'm gonna have to have a talk with Obama, because the kids coming out of his education system are quite the ******s.


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