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Originally Posted by Mr Tibbers
Smite isn't for JUST a promote strat. Smite can counter in case of this, it handles Tibbers and allows teams to dragon at level 1 with 2 or more. It's good for jungling and plain out farming. So, I really don't see why there's a problem with taking Smite as a "just in case" spell. :/
Something along the lines of, smite is useful and a good "just in case" but theres so many other spells that will consistently save your life every game (ie: cleanse, flash) and for me....i can't live without teleport (i really cant every game ive tried to go no teleport i spend half the game cursing myself for not having it D: )