Wanna make sure I'm seeing this right (General Gameplay Tactic)

Comment below rating threshold, click here to show it.

Razikii

Senior Member

10-17-2011

At 1:20, you want to send a dedicated defender to Boneyard/Quarry, 1 'Jungler' or point capper to Drill/Refinery, and 3 to Windmill.

After windmill is captured, the 3 cap team will want to continue to have 1 or 2 dedicated pushers to push to the enemy Drill/Refinery while the 3rd top person caps and recovers remaining points with the Jungler.

Bot player is going to want to continually push minions from Boneyard/Quarry to the other.


Upon Quest becoming active, you want to to worry about defending the objective and capturing it primarily.


One person(usually your bot) should run promote, while one of the 'junglers' or pushers will run Garrison.




Sounds about right?


Comment below rating threshold, click here to show it.

Mathaios

This user has referred a friend to League of Legends, click for more information

Senior Member

10-17-2011

Pretty much how its been for a while.
3rush top,1 take mid then go top, 1bot.
2-3def top,1-2roam, 1bot.
Bot with promote,assassin or someone who can towerdive with garrison (good for def too).


Comment below rating threshold, click here to show it.

Elealar

Senior Member

10-17-2011

Generally:
1 defends bot
1 caps mid, then comes help at Windmill
3 go straight to Windmill

After the battle at Windmill, you should heal up while highest HP types defend it if you did cap it. After this you can arrange an organized push but pushing on low HP = free Windmill for enemies. And yeah, pushing the wave is viable on top but you have to make sure to not get caught outside the tower range, making it a risky proposition. You shouldn't go for 4 points unless given an opening; you won't be able to hold them long term and risk dying and losing mid.