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What summoner spells would you use?

Revive? 4 25%
Exaust? 5 31.25%
Heal? 3 18.75%
Ghost? 11 68.75%
Teleport? 1 6.25%
Smite? 0 0%
Clense? 4 25%
Fortify? 3 18.75%
Clarity? 1 6.25%
Ignite? 4 25%
Rally? 3 18.75%
Clairvoyance? 3 18.75%
Flash? 9 56.25%
Promote? 6 37.5%
Multiple Choice Poll. Voters 16 .

Summoner Abilities (now with poll #2)

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Walker21

Senior Member

08-13-2011

I think due to the gameplay type and map design i think that the community will start seeing and using different summoner spells that we usually never see in summoners rift and twisted treeline.

Summoners like: Rally, Fortify and Revive (not so much revive since the spawn points will be close)

But i'm glad that this map inspires (at least me) to use these summoners because its more critical to have them for pushing and defending.

We'll most likely see our old favorites like flash, ghost and ignite but i don't really feel like flash will be as powerful on this map as it was in SS and TT because imagin you flash in one direction and 3 ppl come out of nowhere because you don't know where they are and there's no definite direction in which you can escape.

The gist off all this is is that there will probably be a variety of summoners and i can't wait for it.


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kentuckychicken

Senior Member

08-13-2011

What I usually use.

Exhaust/Flash on AD carries
Ignite/Flash on AP
Teleport/Flash on Tanks


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