Summoner Spells

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ChrIsAStud

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08-09-2011

Just wondering are we looking at different Summoner Spells for this game type or modified versions of spells. Cause if death timers are lower Revive will become an even more useless spell, Ghost and Teleport would seem to become a lil too OP for their mobility, and how would fortify even work in this game mode. Just wondering if their were any ideas or whether it would just be up to us to pick what would obviously help.


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ChrIsAStud

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08-09-2011

bump


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Magma Armor0

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Senior Member

08-09-2011

http://na.leagueoflegends.com/board/....php?t=1056601 comprehensive thread lists changes to summoner spells


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Low Serotonin

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Junior Member

08-09-2011

Too bad that thread isn't formatted very well, and has very low readability. You seem to be pushing it awful hard.


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Magma Armor0

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Senior Member

08-09-2011

then suggest changes or comment. I've asked the community several times how they would like it formatted, and I've had a whopping one response.


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Ezreal

Pre Production Champion Designer

08-10-2011
1 of 1 Riot Posts

Quote:
Originally Posted by ChrIsAStud View Post
Just wondering are we looking at different Summoner Spells for this game type or modified versions of spells. Cause if death timers are lower Revive will become an even more useless spell, Ghost and Teleport would seem to become a lil too OP for their mobility, and how would fortify even work in this game mode. Just wondering if their were any ideas or whether it would just be up to us to pick what would obviously help.
We opted to remove two Summoner Spells for Dominion: Fortify and Teleport, and added in two new ones: Garrison and Promote.

The other Summoner Spells have the same values which they have on Summoners Rift.


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ExpertSockThrow

Senior Member

08-10-2011

Riot said they'd find a way to bring back Promote, and here they've done it! Hooray!


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Wasselin

Senior Member

08-10-2011

Promote sounds like a lot of fun, but what do minions even do during dominion? Do they guard bases or just wander around?


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Shizz

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Senior Member

08-10-2011

Quote:
Originally Posted by Ezreal View Post
We opted to remove two Summoner Spells for Dominion: Fortify and Teleport, and added in two new ones: Garrison and Promote.

The other Summoner Spells have the same values which they have on Summoners Rift.
Any hints on how Garrison and Promote are going to work?


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Rallen320

Senior Member

08-10-2011

Quote:
Originally Posted by Shizz View Post
Any hints on how Garrison and Promote are going to work?
i assume promote will be a toned-down version of the original. Garrison will either strengthen a tower you control or weaken a tower the enemy controls (depending on which you cast it on)


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