LoL por PS3?

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Hobbes2099

Member

09-09-2009

Why yes, left field is very nice this time of year...

I know this has NOTHING to do with anything on this forum, but I was talking with some friends last night and we came to a quite entertaining conclusion; PS3's answer to Nintendo's Wii-mote and MS' Natal has given Sony something neither competitor can develop without risking patent lawsuit; an effective point-n-click device.

Sony's Motion sensor, which is an accelerometer-powered wand recognizable by Sony's EyeCamera, can now let Sony have a serious swing at RTS on it's console. Anything from C&C to SCII can now be easily played with the much needed quick double-clicks, click-n-drag, fast multiple selection, etc.

That includes rts-insipired games such as DOTA. And thus League of Legends.

Take a look at the demo video (if you haven't already), though far from perfect, the Motion sensor already does what LoL needs to be played; the Camera recognized the sensor while it showed on the screen and interpreted it's movement at all times. While gesture-recognition is still being developed in order to turn the Sensor into a wand, a sword, a whip or a paintbrush, the essential function is ready: Pointing and clicking.

So what's your take on my ridiculously good idea?
(Troll, please be gentle)


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Nmaster64

Senior Member

09-09-2009

You could do this on Wii two years ago.

Still wouldn't work as well on a console. Meh.


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Pending

The Council

09-09-2009

From past experiences, RTS's on consoles fail. Dunno how Halo Wars did so well though.


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Nmaster64

Senior Member

09-09-2009

Halo Wars is by far the best RTS on a console.

It's fun, but it's entirely basic. Starcraft is over a decade old and has twice the complexity.


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Celdiruen

Adjudicator

09-09-2009

Console rts fail.

You'd need much much better tech for it to take off.


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Nmaster64

Senior Member

09-09-2009

Quote:
Originally Posted by Celdiruen View Post
You'd need a keyboard/mouse for it to take off.
Fixed for ya.


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RoarMan

Adjudicator

09-09-2009

Quote:
Originally Posted by Nmaster64 View Post
Fixed for ya.
Not entirely.

Halo Wars did do a pretty good job, it was still lack luster compared to about any RTS on the PC.

Simplicity is nice yes, but I think complexity is one element of a defining RTS (Resource Management, Unit Management, Teching, etc etc.)


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Sayan

This user has referred a friend to League of Legends, click for more information

Senior Member

09-10-2009

RTS on a console, madness this is LOL!!!


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Hobbes2099

Member

09-10-2009

You could adapt the interface to use all of it's buttons to substitute the need for a precise point-n-click devices such as a button to select all enemies on-screen, then browse among them with additional buttons: eventually the movement will become second nature and will be able to aim quickly to individual targets, but if you're trying to click on the minimap, or recall to the base, or enter the Shop Window, etc, all of these are quickly browsed with a mouse-pointer and not necessarily with a D-Pad from a controller.

So it's not a technical limitation, it's a redesigning matter for game-play and the game's interface.

Again, I'm not sure how precise Sony's Motion Controlled will be when compared with Microsoft's Natal or Nitendo's Wii-mote, but if Sony manages real-time interpretation of the wand movement as PC's interpret mouse as a pointing device, they'll be on to something.


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Claous

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Senior Member

09-10-2009

Screw adapting the interface. PS3 already has mouse and keyboard support.


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