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Originally Posted by Pancakezomg
Healing is OP.
Theres no summoner spell that counters it.
And the summoner heal spell is picked every game.
Hope that was sarcasm?
But just in case...
Ignite. 50% healing reduction. There's also an item with a similar effect. Also I don't see heal that much in games, and when I do I don't really notice the effects.
Besides, I can barely get a tank on my team, let alone a support. Everybody just goes for DPS. =P So I'm okay with heal staying OP, if it means that somebody will actually play support roles in low ELO (or no ELO) games.