Leaona - Zenith Blade rework

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WoflMan

Member

07-30-2011

Zenith Blade is a great ability mainly for 3 reasons:
-1: Catching up to fleeing enemy champions.
-2: Farming minions in early game.
-3: Starting a team fight in mid-late game via Q-W-E combo sometimes with and sometimes without the ult.
The thing i would like to see about Zenith Blade is a slight change. I've seen a lot of people complain about Leona's low dmg output and low harrasment. So I've come up with an idea. Change the Zenih Blade ability so that when you use it it just does dmg in a line and donen't flash you to the last enemy hit by it. In the next 2 sec. you can use the ability again to flash to the last enemy hit. This means more harrasment and it gives you a choise to either engage the enemy or just harras them from a far.
Any comments (It's stupid, great, awsome, terrible, JUST UNINSTALL LOL NOOB-****) are all welcome.


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Meliorne

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Recruiter

07-30-2011

1. It's her initiating skill, without it she wouldn't be a tank

2. Low Damage, again she's not a DPS champ

3. That's how a tank works.

Your just changing her to Lee Sin. With Lower damage and no CC/Slow


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VoidBro

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Senior Member

07-31-2011

You said slight change. I suspected you wanted to increase he Ratio by an extra 0.2 or decrease her cooldowns by 1 or 2 seconds.
This is not a slight change


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Ledinplantar

Junior Member

07-31-2011

Do u like Le Sn by any chance

Bcause all your saying is make it zenith blade the same as lee sins ingager

Te reason it is like this is because its not meant to do damage or farm its meant to just ingage and make people attack the tank over carry


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Jin Deoro

Senior Member

07-31-2011

Increase missile speed for all the bads who cant land it always.

Like me.


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Servantofthe99

Senior Member

07-31-2011

the only change to her blade i'd want to see is to make a correct animation for it...it goes til like...800 range and the actual range is around maybe 550 or so...its deceptively annoying...plus i think it actually stops a little before the target arrow


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Azzeh

Senior Member

07-31-2011

imo it should get more range,

its pityful as a CC skillshot

1300Range : Darkbinding(Morgana)

1100Range : BandageToss(Amumu)

1000Range : LightBinding(Lux)
1000Range : RocketGrab(Blitzcrank)
1000Range : ElectroHarpun(Rumble)
1000Range : UnderTow(Olaf)
1000Range : InfectedCleaver(Mundo)

950Range : Rupture(ChoGath) + 175Range AoE

900Range : Sear(Brand)

....

700Range : Zenith Blade


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TymoraIsBeast

Member

07-31-2011

Quote:
Originally Posted by Azzeh View Post
imo it should get more range,

its pityful as a CC skillshot

1300Range : Darkbinding(Morgana)

1100Range : BandageToss(Amumu)

1000Range : LightBinding(Lux)
1000Range : RocketGrab(Blitzcrank)
1000Range : ElectroHarpun(Rumble)
1000Range : UnderTow(Olaf)
1000Range : InfectedCleaver(Mundo)

950Range : Rupture(ChoGath) + 175Range AoE

900Range : Sear(Brand)

....

700Range : Zenith Blade
I couldnt agree more, i enjoy playing her but i do think it needs that little bit more range. maybe even 850 or 900 would be fine.


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Beas7ie

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Senior Member

07-31-2011

Don't **** with that skill. I've gotten so many first bloods when I laned as Udyr, or Sion with a good Leona who would use that skill in the bushes early and charge an enemy while I stun then and they quickly die.


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Alithalor

Senior Member

07-31-2011

Bit faster, bit longer, bit wider and fix the animation.