@Riot: Why does Yasuo's wall negate projectiles instead of slowing them?

First Riot Post
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Shoukansha Ichi

Senior Member

11-21-2013

Quote:
Originally Posted by Griftrix View Post
Hello.

First of all, it was an engine limitation to destroy them, but we fixed the engine. I cannot speak fully to the design choice to destroy missiles instead of slow them, but any targeted missile (like auto attacks) would really be unaffected by slows. Only line missiles that you could dodge would be affected by slows. Just something to consider about your suggestion.

edit: Shen'd
You're alive :O tell me you made some magic for this champion like Zac


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BACKSTABUUU

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Senior Member

11-21-2013

Quote:
Originally Posted by Yousogreat View Post
I was only using Ashe as a generalized example. He'd also negate lots of mages (Veigar, Ahri, Brand, etc.)
That's kinda the point.


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Mynt

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Senior Member

11-21-2013

Nobody freaks out when a Samurai just delays getting hit by a bullet.

Cut it in half.

http://www.youtube.com/watch?v=Qzhs1Z8Rwnk


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Griftrix

Senior Animation Engineer

11-21-2013
2 of 6 Riot Posts

Quote:
Originally Posted by Mega Ezreal View Post
You're alive :O tell me you made some magic for this champion like Zac
Tons of things. I'm still working on helping out with some additional polish. The animators had to do magic with this guy. You should thank them for their wizardry.


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RadiantWings

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Senior Member

11-21-2013

Now you have to use Kayle as your ADC to counterpick Yasuo.


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Shoukansha Ichi

Senior Member

11-21-2013

Quote:
Originally Posted by Griftrix View Post
Tons of things. I'm still working on helping out with some additional polish. The animators had to do magic with this guy. You should thank them for their wizardry.
How much more polish?

You can use this as a guide.

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More or less polish?


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Yousonerfed

Member

11-21-2013

Quote:
Originally Posted by Griftrix View Post
Hello.

First of all, it was an engine limitation to destroy them, but we fixed the engine. I cannot speak fully to the design choice to destroy missiles instead of slow them, but any targeted missile (like auto attacks) would really be unaffected by slows. Only line missiles that you could dodge would be affected by slows. Just something to consider about your suggestion.

edit: Shen'd
In relation to "doesn't do anything to auto-attacks", why not make it so that auto-attacks that fly through the wall deal less damage when they hit? There, visible effect.


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Griftrix

Senior Animation Engineer

11-21-2013
3 of 6 Riot Posts

Quote:
Originally Posted by Mega Ezreal View Post
How much more polish?
Just small touches.


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Spitsonkittens

Senior Member

11-21-2013

What is it with the League engine that makes champions so damn complicated to design and polish? Is it extremely outdated?


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Yousonerfed

Member

11-21-2013

Quote:
Originally Posted by Spitsonkittens View Post
What is it with the League engine that makes champions so damn complicated to design and polish? Is it extremely outdated?
Riot never intended at the start for League to get this big. Now they have to play catch-up in tech compared to Blizzard.