4 easy steps to completely fix Rengar

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ScrubbingitOut

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Senior Member

03-09-2013

Quote:
Originally Posted by King Rafikerus View Post
His roar was made weaker because of too much survivability and damage (you can double cast it) on a single skill.

His ult needs buffs more than anything. They almost doubled the CD of it. THEN they made the stealth delayed up to 3 seconds when taking damage. When it was instant the CD nerf made sense but now he has an ult that doesn't seem powerful or fun to the user.
his ult was too powerful for splitpushing so they decided to give it a fade time

its called "thrill of the hunt" not "thrill of the escape"


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Holy Malevolence

Senior Member

03-09-2013

Quote:
Originally Posted by Xizz3l View Post
I could totally understand the nerfs to Battle Roar but 170 dmg is just too bad. 30 more damage on lvl 13 (or 60 with fero) that shouldn't be gamebreaking right? ._.
Then he's in possession of a four hundred damage, 1.6 AP ratio AOE nuke that heals him.... As something that is in fact not an ultimate, but can be used in conjunction with said ultimate to be used twice in a single fight with relative ease.
AKA broken as holy hell.
There's a reason why Rengar's in such a sorry state.


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Xizz3l

Member

03-09-2013

Quote:
Originally Posted by Holy Malevolence View Post
Then he's in possession of a four hundred damage, 1.6 AP ratio AOE nuke that heals him.... As something that is in fact not an ultimate, but can be used in conjunction with said ultimate to be used twice in a single fight with relative ease.
AKA broken as holy hell.
There's a reason why Rengar's in such a sorry state.
And then you see the Cooldown...
Alot of diffrent champions are capable of doing the same just better!
Sure, AP Yi may run out of mana but as a tradeoff he deals alot more damage and is more usefull in teamfights. <-- Just an example
Also 400 (+1.6 AP) is nothing compared to 510 (+2.0 AP)

Just by the way, Rengar also needs a brush to close the gap between him and the enemy which is nearly impossible midlane.
Also, AP Sion top would still do better then him


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Xizz3l

Member

03-09-2013

Bompf =3


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Xizz3l

Member

03-09-2013

(Hopes that he doesn't get banned for this pushing)

But please, it's for a better world <3
Think about dem kidz


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Xizz3l

Member

03-09-2013

Plz I beg you for the love of Rengar T^T


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KiStorm

Senior Member

03-09-2013

Quote:
Originally Posted by Xizz3l View Post
I hope we all can agree that Rengar as of now is a bit subpar compared to other superior Assassins like Khazix or Akali and I really am wondering why Riot just won't....react to this.
That being said, I just wanted to show you guys a really quick guide how to make him 100% playable without makeing him too strong compared to others (And yes, this also contains Jungle Kitty)

Step one: Fix his HP Reg

I really do hope that EVERYONE agrees with the fact that it just CAN'T BE that an assassin / bruiser / jungler (!) has the LOWEST Hp reg per 5 in the whole game.
The fix is easy, just increase it by a certain amount, for example to 5.5 (+0,7 per LvL)
This would still put him a bit lower then general bruisers but still make his jungle ALOT easier to deal with earlygame.
As a reference, both, Jayce and Zed have a base HP reg of 6.0

Step two: Give his Battle Roar reduced minion/monster damage as an active

This would fix his entire Jungle problem. Let's say, Riot adds a 10 flat dmg reduce against minions and monsters while his battle roar is active. This would deny ALOT of damage on those minion camps (If you do Wolves-Blue-Wraiths-Golems-Red-Wraiths-Wolves that would make at least 60 HP!) while leaving his laning nearly untouched. It ofc would give him a better capability to fight with alot of minions around but hey, Fizz gets this as a permanent passive ._.

Step three: Increase his Savagery scaling to (1.1 AD) and increase the Ferocity damage to (110%) bonus

Rengar biggest Problem is that he's completely useless lategame, when the enemy squishies get a single HP / Armor item and you're not fed. In general, you just hump them with your ult, and die afterwards, leaving your team in a 4vs5 situation without having done much. To fix this, increase Rengars general Savagery damage to 1.1 AD and increase his ferocity Q amount to a bonus of 110%. This would make his normal skill more then just...another auto attack and also increase his burst power by far!

Step four: Give his Battle Roar +10 Basedmg and +5 per lvl

OK, to be honest, 170dmg for a level 5 skill ist just outright bad, period.
To make this skill just by a little tiny bit better, increase its base damage from 50 to 60 and also increase the damage per lvlup to 35 from 30. This would result in a flat 200 magic damage and would actually deal some damage mid lategame ._.


OK guys, that's it for now
Please leave your feedback as a comment!

IMPORTANT NOTES:

1. No, I'm not just a lvl 5 newb. I'm from EUW, played around 1000 games and would consider myself to be aware of his strenghts and weaknesses well enough

2. Please excuse any grammar mistakes I made, I'm from Germany but I'll try my best to write everything in a nice and understandable english ^.^

RENGAR 2013!
FOR RENGACIA!

Edit:
As some people say, Rengar just can't be fixd with buffs of any kind and he should be reworked. I also thought about that and made and made every single skill scaling on its ferocity part. It's only in the german forums atm and I'm too lazy to translate everything so here is just a little excerpt for Savagery, enjoy!

Everything written in BIG represent the changes that were made

---Savagery <----> Rengars Q---

Right now:

Normal usage:
30/60/90/120/150 (+1.0 AD)
30/35/40/45/50% AS Steroid for 4 seconds

Ferocity bonus:
+100% AD und doppelten AS Steroid (60/70/80/90/100%)

My suggestion:

Normal usage:
30/60/90/120/150 (+1.1 AD)
20/25/30/35/40% AS Steroid for 4 seconds

Ferocity bonus:
+60/75/90/105/120% AD and double the AS Steroid (40/50/60/70/80%)

If that'd be too strong:
EITHER
30/55/80/105/130 Basedmg
OR
10/40/70/100/130 Basedmg
Morello already -Fixed- Rengar.


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Xizz3l

Member

03-09-2013

Quote:
Originally Posted by KiStorm View Post
Morello already -Fixed- Rengar.
Rengar before the nerfs:
http://www.fantom-xp.com/wallpapers/...ackgrounds.jpg

Rengar now:
http://www.digitalartistdaily.com/us...%20Kingjpg.jpg


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Xizz3l

Member

03-09-2013

*ehem*
Sir Rengar approves


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Xizz3l

Member

03-09-2013

Never give up!
http://www.youtube.com/watch?v=K36fD5xkj1s
Dishwasher inc