MF's double up

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Tera8yte

Senior Member

10-18-2010

How is the bounce determined? It doesn't bounce to the nearest enemy, it doesn't have a higher priority for champions, and sometimes it doesn't bounce at all (like when there is only one enemy minion left standing, and the enemy champion is standing behind it, using double-up on the minion won't even make it bounce). Is it meant to be completely random like this? Bugged? Or bad design?


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AbyssalSpector

Senior Member

10-18-2010

l2p


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UnspunReality

Senior Member

10-18-2010

Its half rng according to Jeeves.


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Milkfat

Member

10-18-2010

All I know is that no matter what those **** bullets hit me every single time no matter where I am on the map.


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Siegfryd

Senior Member

10-18-2010

It has a bounce range, so it won't bounce if they're too far away. It also bounces to the enemy closest in angle, not distance. So it'll try to bounce to the enemy that's closest to being parallel with the minion.


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HolyChalice

Senior Member

10-18-2010

is it just me or is this some kind of subliminal message by Riot?

... "Double Up" .... "Bounce" .....


BEWBIES


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NiceTimeNarz

Senior Member

10-18-2010

U better learn how to bounce the shot properly soon, i tink their nerfing the bounce's range...


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Gaiety

Senior Member

10-18-2010

It focuses on targets that are behind it within a certain angle range, but will spread to an upwards of around 180 degrees if no targets are in that range.

Or at least, that's how it's supposed to work.


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suicide4daniel

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Senior Member

10-18-2010

Op op op op op op op op op op op op op op op


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Churchy

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Friend of Urf

10-18-2010

Draw a straight line from MF to a minion she fires upon. Create a 70 degree arc behind that minion, where the midpoint of the arc would be intersected by the line created by MF and the minion. The bounce will hit the target farthest back but still within the bounce range (550 iirc) within that arc.

If there are no targets within the first arc, it will revert to a 180 degree arc centered upon the line created by MF and the minion, hitting the target furthest away from the minion but still in range (550 iirc) within that 180 degree arc.

If there are no targets that fit either criteria, the shot will not bounce.

Hope that clears it up.


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