Matchmaking Changes [1-16-2013]

First Riot Post
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chuckdeez59

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01-18-2013

need to post something quick so I'm near the front and people think i'm cool!


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WarlordAlpha

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Recruiter

01-18-2013

That would explain why it felt like it was taking longer to find games.

Have you guys ever found any kind of data suggesting that teams with more wins are more likely to win? Especially in certain queues?


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Dryad Soraka

Senior Member

01-18-2013

aram matchmaking where


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Valhalla90

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01-18-2013

Me likey


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TiBe

Senior Member

01-18-2013

Ninja update


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Myst Desdemona

Senior Member

01-18-2013

a little patience is always good although i do hope that dominion won't take forever because of this. Either way, any improvement to matchmaking is always good.


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Lyte

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01-18-2013
2 of 46 Riot Posts

Quote:
Originally Posted by WarlordAlpha View Post
That would explain why it felt like it was taking longer to find games.

Have you guys ever found any kind of data suggesting that teams with more wins are more likely to win? Especially in certain queues?
Yes, the main reason we are testing this feature is because of data suggesting that Number of Wins makes a meaningful difference especially when it's players with lower number of wins. For example, a player with 10 wins versus a player with 100 wins is a meaningful difference; however, a player with 1000 wins versus a player with 5000 wins isn't that different.


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Shattered Light

Senior Member

01-18-2013

Quote:
Originally Posted by Lyte View Post
In the latest game update, we rolled out a second beta test of a new matchmaking change that is live in all territories. This change will increase your average queue time by about 30 seconds, but we hope the benefits are worthwhile.

--

The matchmaker will now take into account the Number of Wins a player has in every matchmade queue (Normal SR, Normal TT, Ranked Solo/Duo, etc).

This means that for the first few minutes, the matchmaker will attempt to find teammates and opponents that have a relatively similar Number of Wins as you in addition to trying to find teammates and opponents that also have a similar skill rating. However, this does not mean it's impossible to get matched into a game with a large difference in Number of Wins--it's just more rare.

We need your help! Please give us feedback on the changes.

PS - RiotKiddington was the dev that did most of the work.
Dear God yes. Thank you!


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Lyte

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01-18-2013
3 of 46 Riot Posts

Quote:
Originally Posted by Skillmaster19 View Post
These 15-20 minute Dominion queues are no fun


It might work in more popular queues like summoners rift, but it needs to be dynamically adjusted based on queue popularity at the time, so that there aren't super long queues at off times, or in unpopular queues like dominion draft.

I don't mind waiting slightly longer for a SR game to get a much more evenly matched game, but when the queues get excessive it really isn't worth it IMO.
We'll be taking a look at Dominion during these tests. If it turns out that the queue time increases are not worth the benefit, we can turn it off in Dominion.


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TurtleSmurph

Senior Member

01-18-2013

Thanks for the update! Keep up the good work Dr!

Btw, when is the preseason ending involving pro play?