@Morello, So now that you've fixed the actual problem with Rengar.

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Slothiroth

Senior Member

12-07-2012

By giving him a delay when entering stealth and having it delayed further if hit, like I suggested ages ago here. http://na.leagueoflegends.com/board/....php?t=2709171

Can you now give us something to compensate for the next batch of nerfs?

Like perhaps giving back the 7 second ultimate?

Or buffing his Bonetooth Necklace back into viability?

Or giving us some more health regen since you are neutering his W?

I kinda feel like every time players find a way to play around nerfs you nerf that method as well.


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IonDragonX

Senior Member

12-07-2012

I'm collecting all these in the Beta Forum:

Quote:
Originally Posted by IonDragonX View Post
He's been hit with something like eight nerfs to his original kit now.
There HAS to be some EARLY REINFORCEMENT so that Rengar jungle the way that he was designed!!
Please increase his buff durations by 2 seconds! Increase his base health per second back to what it was! Give back the 7 second stealth if you see fit to make a long delay for it to activate!


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Gryphon48

Senior Member

12-07-2012

Rengar is still strong, still viable, and still fun. He got nerfed, so deal with it.


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Slothiroth

Senior Member

12-07-2012

Quote:
Originally Posted by Gryphon48 View Post
Rengar is still strong, still viable, and still fun. He got nerfed, so deal with it.
Thanks for your contribution to this thread. =]

It gave me a new and enlightened look into this situation!

P.S. I agree. They are just layering way too many nerfs on top of each other and I'm afraid he's going to end up as Xin or Eve before their rework. =]


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Luff Song

Junior Member

12-07-2012

bump.
~The Lion weeps tonight...~
again...