Guide to top lane countering?

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dogbiter

Senior Member

11-12-2012

Quote:
Originally Posted by Kades View Post
It's actually just lolcounter.com.

It's a great site for researching what it sounds like you're trying to research.
Irelia:

weak against: Jayce

strong against: Jayce


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TehJackAttack

Senior Member

11-12-2012

I will direct you to http://na.leagueoflegends.com/board/....php?t=2770434

Please let me know what you think about it!


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relevantex

Senior Member

11-12-2012

Quote:
Originally Posted by dogbiter View Post
Irelia:

weak against: Jayce

strong against: Jayce
It's not perfect but it at least will start to give you some ideas


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Mikemok1981

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Member

11-12-2012

LOL, Yorick apparently only has 5 counters whereas everyone else has 9


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ploki122

Senior Member

11-12-2012

Quote:
Originally Posted by Kades View Post
It's actually just lolcounter.com.

It's a great site for researching what it sounds like you're trying to research.
^ This....
^ Very This

I just can't stress enough how a champion you're good with will counter the other as hard as a hard counter you've never really play


Quote:
Irelia:
weak against: Jayce
strong against: Jayce
Actually, I find this awkwardly accurate... Both have the things needed in their kit to counter the other...


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Bilbo Batten

Senior Member

11-12-2012

Quote:
Originally Posted by Klaxius View Post
I once again refer you to my original post in this thread. To learn these kind of things you need to pick 1 and only 1 "safe" champion and play a **** load of games on top. I did this with cho'gath playing like 100 straight games. Over the course of these games, you play against roughly 15 different enemy champions. What this teaches you is two-fold:

1) General top lane dynamics. When it is beneficial to freeze? How to freeze? How to push? When to push? When to go all in? When to play passive? How to defend against ganks? How to stay viable vs. jungler camping? When/How to roam? How to break a freeze? When/How to take towers? When to leave towers up?
2) Dynamics vs certain champions. Which champions does your champion beat straight up? Which champions do you have almost 0% chance of beating straight up? How do you create an advantage? How do you push an advantage? Who do you have to beat early? Who can you stall on and beat later? What summoner spells do you take on/vs. certain champions? How do you prevent certain champions from roaming?
Your first comment doesn't cater to his question about counters. All it does is explain how you figure out lane dynamics. Plus, there comes a point where some champions strengths are other champions inherent weaknesses. In ranked everyone who plays each other has the same relative skill level, or should, and so it is very hard to just outplay someone.


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KiStorm

Senior Member

11-12-2012

Range>Melee
Gap Closers>Kite/Harass
Heals/Shields>Harass
Heals/Shields>Heals/Shields (My shields and heals are bigger than yours).
Tank>Burst
Burst>Squishy
Harass>Farm/Late-gamer.
Farm/Lategamer>Bad scaling.

If they outplay you they outplay you but theres nothing more annoying than a Teemo when you're a Melee with no real gap closer or poke/range.

Theres a triangle a lot of people use of Poke/Trade/Sustain.

Sustain>Poke
Trade>Sustain
Poke>Trade.

Edit: Poke and Sustain is beaten by better trades for example a Sustained Trader but everyone has mixed kits so its probably better to find their main advantage or weakness (There are many many mechanics but if you pick a Poker/Trader vs a Late-Game Sustain/Trade you're well on the way to being able to win lane although someone kitted for sustained poke or forcing trades, although similar can essentially throw off your ideas, hence runes, items and summoners are just as or almost as important as picking your laner vs team comp.).


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jakab

Senior Member

11-12-2012

Quote:
Originally Posted by Bruce McHuge View Post
Counterpicking is overhyped.

Pick a champion that matches you and practice them exclusively, then outplay your counter picks.

A lot of people just pick champions that they think are counter picks to their lane opponents and think they'll free win. Guess what, you still have to have a lot of practice. Someone who knows their champion intimately can still outplay your counter pick.
This. Most times counterpicking will give you a slight edge, not a free win. Yes, there are some "hard counters" at top lane but those matchups are pretty rare. A good Irelia, Rumble, Yorick, etc. can be confident picking their champ into any matchup and winning. Team comp is also much more important than counterpicking your lane, for example you might think picking Teemo would be a good idea to shut down the enemy Singed, but then your team has no one to jump the enemy carries.

Also, a lot of the time, matchups given by sites like Lolcounter are straight up wrong. Be weary.


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Klaxius

Senior Member

11-12-2012

Quote:
Originally Posted by Bilbo Batten View Post
Your first comment doesn't cater to his question about counters. All it does is explain how you figure out lane dynamics. Plus, there comes a point where some champions strengths are other champions inherent weaknesses. In ranked everyone who plays each other has the same relative skill level, or should, and so it is very hard to just outplay someone.
You are right, but they are just two heads to the same coin. You won't succeed at one without the other. And yes, you can outplay your opponent in ranked. If you don't you will lose or stay at the status quo.


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KiStorm

Senior Member

11-12-2012

People often wonder why Crs.Westrice took Darius versus Jayce.

If Darius gains an advantage in this lane somehow, there isn't really any coming back for Jayce.
Darius needs early farm, Jayce has early farm, if Darius gets that farm Jayce will be scared.

It's a risk vs reward scenario sometimes, not just duellists duelling and top lane is -the- place for these kind of gambits to break the game.