Release Notes 06/19

First Riot Post
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Pendragon

Director of Player Experience

Follow RiotPendragon on Twitter

07-02-2009
1 of 1 Riot Posts

Champions

  • Deathsinger
    • Lay Waste
      • Corrected tooltip to say that it deals double damage if it hits a single target (corrected numbers in tooltip as well)
      • Increased damage from 30/50/70/90/110 to 35/55/75/95/115
    • Defile
      • Increased damage from 20/40/60/80/100 to 30/50/70/90/110
    • Fallen One
      • Can no longer be cast while dead
      • Reduced ability power ratio from .75 to .7
    • Wall of Pain
      • Reduced cast range from 1200 to 1000
      • Reduced Magic Resistance/Armor reduction from 20/25/30/35/40 to 15/20/25/30/35
      • Reduced Wall duration from 12 to 9 (and it no longer lingers after the particle fades)
      • Reduced cooldown from 25 to 22
  • Evelynn
    • Hate Spike
      • Increased cooldown from .7 to .75
      • Reduced damage from 30/55/80/105/130 to 25/50/75/100/125
      • Reduced Ability power ratio from .28 to .25
    • Ravage
      • Reduced Armor/Magic Resistance reduction from 10/15/20/25/30 to 10/14/18/22/26
    • Malice and Spite
      • This skill no longer auto activates, it now gives Evelynn a charge which she can use at any time (disappears with death)
  • Sion
    • Enrage
      • Reduced bonus damage from 25/35/45/55/65 to 20/30/40/50/60
  • Tristana
    • Rocket Jump
      • Reduced ability power ratio from 1.0 to 0.8
    • Buster Shot
      • Reduced ability power ratio from 2.0 to 1.8
  • Cardmaster
    • Wild Cards
      • Increased Ability power ratio from .8 to 1
      • Increased damage from 60/110/160/210/260 to 60/120/180/240/300
    • Destiny
      • Increased cooldown from 120/100/80 to 130/110/90
  • Warwick
    • Blood Scent
      • Now Instant Cast
      • Increased track enemy percent from 60% to 66%
      • Reduced cooldown from 50/45/40/35/30 to 45/40/35/30/25
    • Hungering Strike
      • Modified % Health damage from 5/7.5/10/12.5/15% to 4/8/12/16/20%
    • Infinite Duress
      • Reduced cooldown from 120 to 90
      • Increased bonus damage from 30/45/60 to 30/50/70
  • Annie
    • Infernal Guardian
      • Reduced cast range from 800 to 700
  • Sivir
    • Spiral Blade
      • Increased damage from 80/105/130/155/180 to 80/110/140/170/200
      • Reduced Mana Cost from 80/100/120/140/160 to 80/95/110/125/140
    • On the Hunt
      • Reduced cooldown from 120 to 90
      • Reduced movement speed boost from 35% to 30%
      • Reduced Attack Speed boost from 30/55/80% to 25/50/75%
      • Reduced duration from 18 to 15
  • Soraka
    • Removed Consecration (so Soraka will heal less, deal less damage w/starcall, and infuse less often as she levels now)
      • NEW Passive: Consecration: +25 Magic Resistance Aura
    • Stats
      • Reduced Magic Resistance from 35 to 30
    • Starcall
      • Increased damage from 60/75/90/105/120 to 50/75/100/125/150
    • Astral Blessing
      • Removed bonus magic resistance
  • Items
    • Spirit Visage
      • Reduced Health Regen % from 1.5 to 1.2
    • Force of Nature
      • Reduced Health Regen % from 1.5 to 1.2
    • Abyssal Scepter
      • Reduced Magic Resistance reduction Aura from -40 to -30
      • Increased ability power ratio from 60 to 70
    • Lich Bane
      • Reduced Movement Speed from 10% to 8%
      • Reduced Ability Power from 110 to 100
    • Mercury's Treads
      • Increased Slow duration reduction from 30% to 35%
    • Last Whisper
      • Increased Armor penetration from 33% to 40%
    • Wit's End
      • Added new component: Elementium Threaded Cloak
  • Summoners
    • Teleport
      • Cooldown tooltip changed to correctly show the cooldown at 5 minutes
    • Clairvoyance
      • With the recent nerf to clairvoyance sight being restricted by terrain we have decided to keep them indestructible and see if they are still too powerful
      • Increased sight radius from 1650 to 2000
    • Promote
      • Increased Aura Damage from 15 to 18
      • Increased Aura Armor from 30 to 35
  • General
    • All champions now deal bonus damage to buildings equal to 25% of their ability power! (Note: Casters will still be dramatically worse than dps champions at destroying buildings)
    • Blue Pill particle now correctly disappears upon being canceled or broken
    • Team Minions no long have Health / Mana regeneration (this will help the game run faster!!!)
    • Cannon Minions
      • Stats: Increased Health from 600 to 700
    • Increased spawn rate from every 4 waves to every 3 waves
    • Increased DPS Champions overall DPS by 10% by level 18 (except for Master Yi)
    • Fixed a Bug where some computers would have intermittent FPS hitching.
    • Fixed a Bug where the window you can reconnect was 30 seconds, now 2 minutes
    • Fixed a Bug where ghost minions will no longer be present when you reconnect


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Josh de Tonreau

Senior Member

02-08-2011

great


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WarTornPanda

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Senior Member

08-10-2011

I love downvoting the banner posts and ending up on some totally random patch notes thread.


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Almonds

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Senior Member

08-10-2011

Lmao. Ikr.


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1OverDrive

Senior Member

08-10-2011

That awkward moment when you vote on an announcement thread and end up on a thread from 2 years ago.


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Kidan

Senior Member

08-10-2011

Lol I clicked downvote and was brought here o_o


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Mug Eye

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Junior Member

08-10-2011

Worm hole.


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bashead

Senior Member

08-10-2011

Thank you Penta!!!!!!!!!!!!!!!!!!!!!

Quote:
Originally Posted by Pendragon View Post
Champions

  • All champions now deal bonus damage to buildings equal to 25% of their ability power! (Note: Casters will still be dramatically worse than dps champions at destroying buildings)
  • Increased DPS Champions overall DPS by 10% by level 18 (except for Master Yi)
[/LIST]




.... i feel like this needs a pony XD


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Random Burgler

Senior Member

08-10-2011

Shots


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Dharkness

Member

08-10-2011

Waka flaka?!


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