Shadow Isles Patch Notes

First Riot Post
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Edg╦

Senior Member

10-24-2012

Why are so many people crying about DFG nerf. It was simply op. Most AP carries have around 400-500 Ability Power near end game, that added onto the base damage with % hp was huge. You could do 50-60% of someones life. With eve it was beyond op because you can't even see her and when she comes out of invisibility she DFGS, Ultis, and your dead. It was a well deserved nerf, so stop crying about it. The only reason you people are mad is because you realized how op it was.


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Ursah

Senior Member

10-24-2012

Quote:
Originally Posted by Stexe View Post
Nice changes, thought they were going to wait until Season 2 was over though. Could make getting Elo harder for some people who relied on those Champions...

I'm curious how the new "Twisted Treeline" map will work if people are still playing Ranked 3v3...



OMFG? Balance changes for Trundle? The only Champion to go without any balance changes for this long?! WHY YOU DO THIS RIOT!

Finally, good to see a few of the "Quality of Life" changes made it into this patch. If you have any suggestions for more QoL changes you'd like to see post them here: http://na.leagueoflegends.com/board/....php?t=2026965

Udyr still stands as unchanged... Muahahaha!!


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KabalWins

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Member

10-24-2012

Quote:
Originally Posted by Malzakor View Post
*NEW ITEM* Wicked Hatchet

Recipe: Cloak of Agility + Long Sword
Total gold cost: 1955 (combine cost: 710)
+20 Attack Damage
+18% Critical Strike Chance
Unique Passive: Your basic attacks inflict Grievous Wounds on enemy champions, causing 50% reduced healing and regeneration for 1.5 seconds.

Seems OP
poor Mundo


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Kimblee

Senior Member

10-24-2012

Quote:
Originally Posted by Yaritsu View Post
Rengar needed the nerf, if he can hit you from half your health to dead near mid game then yes. I personally agree with a majority of the things they did in this patch. I for one play Ezreal, and actually agree with the nerf. Anything that riot does is done with a lot of thought put into it. You guys complain about them, but you don't notice anything. Rengar's double jump made it hard to get away, and it even made his escaping and initiating OP. As for sona, are you guys really going to complain about 40 hp and 2 armor? Syndra really did need the buff, as for Tristana, I never really played her so I don't know much. DFG is one of those items that needed the nerf, you guys complain it is worthless but have you actually taken the time to consider that it was OP? Trinity Force and Phage definitely needed the nerf because there was no way to escape once you are hit by someone who has it. The ward skins and champion skins are temporary for a reason. They are a SEASONAL type deal and should be respected as such. Sure a bunch of the nerfs are going to make it hard to play the champions but it is all about adapting to the changes before you complain. I mean the patch isn't even out and already you guys are complaining.
im sorry junior member how many games have u played?


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MurderSlash

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Junior Member

10-24-2012

You guys way overdid the rengar nerf... all you needed was :
Savagery Empowered Attack Damage ratio reduced to 2.0 from 2.5

Rengar is a **** character after 20 minutes into the game. Additionally, you based your nerf on laning rengar... Laning Rengar is incredibly easily countered. Regardless of the fact that a wukong or jax can easily counter him in lane, to an extent that he is completely useless. It should also be noted that he can be countered by ANY champion as long as they know how to attack early game. When one sees a Rengar enter lane, you simply have to attack him while he is level 1, this will typically result in either a kill, or a complete dominance of lane since rengar is incapable of effectively fighting back untill at least level 2.


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SoBeNirvana

Adjudicator

10-24-2012

Dat Tristana buff!


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Fearden

Junior Member

10-24-2012

um where is my spider queen?


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Shikishot

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Senior Member

10-24-2012

Quote:
Originally Posted by 420Chewy View Post
cho top? oh right hes only got 2 forms of cc aoe auto attack and true damage with a passive that gives back health and mana

riven top? RIGHT she has mana and only 2 forms of cc with a shielding dash and ad buff that is a a ranged garen ult

Garen top? NAH he only has a passive that regens health that minions DONT stop anymore with a high damage speed buff silence that removes any debuff a constant damage spin and an ult that nukes.

totally justified to nerf rengar
None of them have a 1500 Q damage nuke, none of them have a stealth. All of the champions you listed have ult nukes, like most champions in the game.


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XxGLOSSxX

Senior Member

10-24-2012

Thanks for the nerfs. Yea, now the few champions I play as are weaker than they already are. And I would like to know what happneded to Elise and those nice skins. I hope you guys haven't including them here just so you guys can troll us. (But infact are actully going to release them on this patch.) And I would love to know more about that Karma and Himerdinger 'reworks'.
Also, I really like the Icon the used for Elise here, well that be her ingame splash art?
(Link to image: http://leagueoflegends.wikia.com/wiki/Elise)


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The Gay Explorer

Junior Member

10-24-2012

Quote:
Originally Posted by ShadyElf View Post
Is Phreak alright with this?
they made him announce the trinity force nerf as well