who's responsibility is it to peel for the carry?

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Hirumonogatari

Senior Member

10-03-2012

We've all been in that scenario. teamfight starts, enemy tank gets low on health. enemy tank retreats. 4 members of your team immediately tunnel vision and chase after enemy tank, leaving your AD carry right out in the open and get insta-gibbed. proceed to lose teamfight.

tank blames bruiser for not peeling. bruiser blames tank. who's to blame?


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cpandarun

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Senior Member

10-03-2012

everyone who chased the low tank. In that situation you should have the advantage because the other team lost valuable cc and meat shield therefore get in their backlines and cause havoc. Plus it's just good to peel for your ad carry as long as they can pay you back in rampages.


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Jalian

Senior Member

10-03-2012

killing their damage is, imo, just as important as defending your own. The team should be trying to move together, not running ahead... if they ran ahead and the ad carry chose to stay back, its his fault, but if he was just to slow, it is theirs. if the tank just cant return to fight, then let him go and push a tower... if you still have your tank up, it should be easy enough to take a lane and maybe dive them if the tank takes long enough to return. take advantage of your, well, advantage, as a team


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Siky

Senior Member

10-03-2012

Honestly, late game, everyone should be peeling for the ADC, they do the most damage and the rest of your team should be moving back like a wall when possible. The issue with peeling however is that some roles that should be doing it can't because of their kit. Basically it boils down to CC, if you have CC you should be using it to peel or disrupt the enemy that is charging into your ADC. Damage should be applied to the enemy ADC when possible, which is what assassins should be doing.

If you really need a simple way of looking at it:
- Support / Tank / Mid CC should be devoted to peeling for ADC
- Bruiser should be hovering against the enemy if possible
- Mid should apply the rest of the non-CC damage to the ADC if possible, otherwise they should be dealing as much damage to the enemy team as a whole.

This line of thought would be simple if everyone followed the meta, but they don't so it gets complicated when you have multiple tanks/bruisers and a lack of other roles. If you have 2 bruisers and an AP Carry like Malz, you basically don't have anybody peeling for your ADC and that's when you get fights like these. You really should talk to your team mid-game to figure out who's doing what at that point, otherwise it's everyone's fault for not discussing it before stuff hits the fan.


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Lethadind

Senior Member

10-03-2012

Simply put: Everyone is responsible to peel for the ADC. He is the most important one to keep alive, and therefore even a human sacrifice is worth it to keep them alive.


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Amatzikahni

Senior Member

10-03-2012

I got mad and made a thread about it not too long ago. It's everyone's job, like Leth said. The AP carry is responsible for the early burst, and that burst usually involves CC, so he's a special case.

http://na.leagueoflegends.com/board/...php?p=29638487


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Ornan

Senior Member

10-04-2012

I try to save my ad carry whenever I can. Whether it's busting Lee Sin's R on the assassin to push them back into the incoming team, or doing standard safety measures as the support.


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Goaticus Maximus

Senior Member

10-04-2012

Quote:
Originally Posted by CSZHUNG View Post
We've all been in that scenario. teamfight starts, enemy tank gets low on health. enemy tank retreats. 4 members of your team immediately tunnel vision and chase after enemy tank, leaving your AD carry right out in the open and get insta-gibbed. proceed to lose teamfight.

tank blames bruiser for not peeling. bruiser blames tank. who's to blame?
That would depend heavily on the team comp, and your overall synergy. If you have let's say alistar as your support, shen as your solo top, and say nocturne as your jungle. Then it's both Alistar and Shens job to ensure that the carry doesn't get gibbed. However, it's also largely the adc's job to not be out of position and easily targeted by the enemies mid or assassin type.

I'd say most consistently it's the supports job to ensure their carry doesn't get insta gibbed.

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