Those Jayce and Yorick nerfs.

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Snake2250

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Member

09-17-2012

Quote:
Originally Posted by DreamsOfGrandeur View Post
Those nerfs are for Summoner's Rift.

Chill guys, Dominion's still in its infancy compared to the Classic mode.
You're a long way from receiving priority balance-changes on a regular basis.
Look at TT.


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lbgsloan

Senior Member

09-17-2012

Quote:
Originally Posted by Orphane View Post
Er, Lee Sin does reward spacing out skill use interspersed with autoattacks to maintain energy generation. Jayce is just "MASH BUTANS TRIPLE KILL".
He isn't a faceroll champion, no, but his overall utility once mastered far surpasses most other champions. The point I was making is that he's been a top jungler for a very long time but Riot has really only given him a couple slaps on the wrist. Unlike Rammus who got neutered pretty hard; although I can't really shed too many tears for him.

As for Jayce, I do agree that a large part of his problems are trivial mana costs which allows people to just mash buttons non-stop and win most fights; however those tiny increases he's getting aren't even going to dent him for Dominion. Put his mana costs in line with...say Jarvan and maybe he'd have to start building something other than boots and 3 IEs. Maybe.

Yorick...just delete him and go back to the drawing board. No, seriously he's about as braindead and unfun a design as you can get aside from his ult. No number tweaks will ever fix that. Redo Sejunai and Viktor's passive while you're at it.


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Koechophe

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09-17-2012

Quote:
Originally Posted by ricklessabandon View Post
if you're referring to the pbe changes, yorick should also have a couple changes to his ghouls which reduce their effectiveness early on.
ghouls no should no longer block pathing for enemies, and their movement speed has been changed to:
300 for levels 1-5 (lowered from 350)
340 for levels 6-8 (lowered from 380)
390 for levels 9-11 (lowered from 410)
443 for levels 12-18 (same maximum as before)

again, those are on pbe so they're still in testing.
Are you guys going to remake yorick, like you talked about months ago, or are you just going to keep nerfing him until he has a mediocre early game and the same, horrible late game?


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Rxlic

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09-17-2012

Quote:
Originally Posted by ricklessabandon View Post
if you're referring to the pbe changes, yorick should also have a couple changes to his ghouls which reduce their effectiveness early on.
ghouls no should no longer block pathing for enemies, and their movement speed has been changed to:
300 for levels 1-5 (lowered from 350)
340 for levels 6-8 (lowered from 380)
390 for levels 9-11 (lowered from 410)
443 for levels 12-18 (same maximum as before)

again, those are on pbe so they're still in testing.
So because people are incapable of outplaying opponents and scream OP means we have to nerf heroes into the ground?


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Redeemed In Fire

Senior Member

09-17-2012

Quote:
Originally Posted by Koechophe View Post
Are you guys going to remake yorick, like you talked about months ago, or are you just going to keep nerfing him until he has a mediocre early game and the same, horrible late game?
This just in: cloning the AD carry is a horrible late game!

Quote:
Originally Posted by Rxlic View Post
So because people are incapable of outplaying opponents and scream OP means we have to nerf heroes into the ground?
Yorick is what he is; a brick in lane that wins or loses much more based on matchup than on player skill. And he has too many good matchups right now.


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IS1d5b61a8733e170555aa6

Senior Member

09-19-2012

Quote:
Originally Posted by RCIX View Post
15 mana on Rake killed Talon.

That said, this is Dominion, where mana pools are 2-3 times larger.
No, it was the cd nerf on his ult, and the mana regen nerf on SR.


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FENN3C

Senior Member

09-22-2012

Quote:
Originally Posted by FDru View Post
Jayce
Thundering Blow / Acceleration Gate [ E ] - Mana cost is now 40/50/60/70/80 Mana (Change from 40 mana)
Maybe I'm confused.....

Mana cost for Acceleration Gate/Thundering Blow right now is -

Level 1 - 30/40
Level 2 - 30/50
Level 3 - 30/60
Level 4 - 30/70
Level 5 - 30/80

So what exactly is going up in cost per mana? Acceleration Gate only or?
That would be an additional 50 mana or 10 per level of Gate? *Confused*


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Aparkhurst

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09-22-2012

Quote:
Originally Posted by FennecTheFox View Post

Level 1 - 30/40
Level 2 - 30/50
Level 3 - 30/60
Level 4 - 30/70
Level 5 - 30/80

So what exactly is going up in cost per mana? Acceleration Gate only or?
That would be an additional 50 mana or 10 per level of Gate? *Confused*
I can only assume it means that it WAS 30/40 at all ranks and is now what you stated, so it is more of you misreading dates.

Thundering blow (the melee knockback) was the offending ability that got hit.


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FENN3C

Senior Member

09-23-2012

Quote:
Originally Posted by Aparkhurst View Post
I can only assume it means that it WAS 30/40 at all ranks and is now what you stated, so it is more of you misreading dates.

Thundering blow (the melee knockback) was the offending ability that got hit.
Oh ok, so the nerf already made it into the game? I thought it was only on PBE at this point..