Skill 1: Dive
Quackers flies into the air and dives at a target unit, dealing X damage to enemy units in the vicinity and blinding the target unit for 1,1,2,2,3 seconds.
Skill 2: Feral Quack
Quackers lets out a feral quack, temporarily increasing the attack damage of nearby allies by a flat rate X and temporarily lowering nearby enemy armor by flat rate X.
Skill 3: Go Crazy
Quackers feels extremely threatened, flapping his wings extremely fast, slowing enemy's movement in a cone in front of him and dealing X damage.
Ultimate: Follow the Leader
Quackers charges at an enemy champion, stunning them for X seconds and calling his little ducklings to come and attack the enemy dealing Y damage. After the initial attack, the ducklings will follow Quackers around and assist him in battle (I was thinking of maybe only letting this be used near tall grass so the little ducklings could fly out of it or something xD)
Passive: Spirit of the Warrior
Every three physical attacks, Quackers will enrage, stealing 25% of his damage as health on his next attack.
As the concept, I was thinking of having a duck with a giant Bo Stick or Spear. His voice should be something similar to that of Po's dad in the movie Kung Fu Panda.