Team Builder is live!

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Lyte

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Lead Social Systems Designer

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03-26-2014
1 of 20 Riot Posts

Hey everyone,

Going over the data from the recent Live Beta, the vast majority of players had a lot of fun and provided invaluable feedback. In light of this, we’re going to turn Team Builder back on (and keep it on!) and just continue working on additions to the system through patches.

In this version of Team Builder, we’ve added the following:

  • You can now change summoner spells in a Team Builder Lobby
  • Some buttons now have new sound effects!
  • There’s now a “Match Found” ceremony so that players know they are entering a match

We’ve also heard your feedback regarding matchmaking in Team Builder, and have done the following:
  • Team Builder will use a separate, Team Builder-specific MMR (but, we’ll use Normal MMR values to start off the queue)
  • A fix has been made to matchmaking to weight Summoner Levels more heavily
  • Captains that select “Any Role” will now find potential teammates more quickly
  • A bundle of optimizations to improve match quality overall

Based on your feedback, we’re working on some features for Team Builder that I’ll be happy to discuss in the future; but for now, see you in Team Builder and have fun!


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Algalaz

Senior Member

03-26-2014

Cool, thanks


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SmokingPuffin

Senior Member

03-26-2014

Great decision man!

Team builder still has some problems, but it's definitely a good addition to the game even as it is.


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Grognak The Barb

Senior Member

03-26-2014

ty


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TF or Anivia

Senior Member

03-26-2014

Quote:
Originally Posted by Lyte View Post
Hey everyone,

Going over the data from the recent Live Beta, the vast majority of players had a lot of fun and provided invaluable feedback. In light of this, we’re going to turn Team Builder back on (and keep it on!) and just continue working on additions to the system through patches.

In this version of Team Builder, we’ve added the following:
  • You can now change summoner spells in a Team Builder Lobby
  • Changing summoner spells will not unready your team
  • Some buttons now have new sound effects!
  • There’s now a “Match Found” ceremony so that players know they are entering a match

We’ve also heard your feedback regarding matchmaking in Team Builder, and have done the following:
  • Team Builder will use a separate, Team Builder-specific MMR (but, we’ll use Normal MMR values to start off the queue)
  • A fix has been made to matchmaking to weight Summoner Levels more heavily
  • Captains that select “Any Role” will now find potential teammates more quickly
  • A bundle of optimizations to improve match quality overall

Based on your feedback, we’re working on some features for Team Builder that I’ll be happy to discuss in the future; but for now, see you in Team Builder and have fun!
Typo?


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TenSlashTen

Senior Member

03-26-2014

its a cool mode, still takes forever to queue though... meh
That and I hope It doesnt use normal pick mmr, I don't play normals much. Even on my main it barely has 1k normals after having the account for 5 years lol


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Overlord Forte

Senior Member

03-26-2014

How long for Team Builder MMR to be established? 10 'placement matches' kind of deal?

Hoping to escape 30 minute normal queue timers

edit; blind pick normal timers, not team builder. haven't done that queue yet.


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Hrud

Senior Member

03-26-2014

Wasn't this posted already?


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Zastie

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Senior Member

03-26-2014

Looking forward to this on TT and Dom.







...Because it will happen someday.. right?


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RelaxingBrownies

Senior Member

03-26-2014

Quote:
Originally Posted by I Nuke 4 life View Post
Typo?
Welcome to 8th grade vocabulary.


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