Ironstylus: "We're on track to release a VU every month or so."

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Sophitia

Senior Member

01-30-2014

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Originally Posted by IronStylus View Post
Also, we're still hammering out process, especially with the aforementioned concept phase. That's not just concept art, that's also thematic clarification/overhaul. Creating some pillars for the character, reinforcing/revamping story, and generally figuring out how to capture charm. It's a very intense process actually because unlike champions or skins, what we're dealing with has a ton of emotion attached to it. Everyone has an opinion and everyone has feedback. It can be challenging to navigate those waters, but it's our job to come to a consensus. With a large group of passionate people, that consensus takes a lot of discussion.

We're still figuring out how to best approach that concepting process. Get people involved, pitching in, and letting people who are passionate drive the product and hold vision. I've found myself not doing as much straight forward concept work, but rather finding who's passionate about a relaunch and getting them assigned as the primary artist. I think that's a better allocation of my time and better way to insure people feel included.

It's a process fraught with challenges and emotions but we're working on it.
Is a Lux / Morgana TU in the pipleline at this point?


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Noraver

Senior Member

01-30-2014

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Originally Posted by Sophitia View Post
Is a Lux / Morgana TU in the pipleline at this point?
Lux and Caitlyn* don't need tune ups..

Let's just start with the original 40, shall we?

*I say Caitlyn because I see people QQ about her model sometimes.


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Zeref

Junior Member

01-30-2014

Honestly, IronStylus, I do very much enjoy how much work goes into League of Legends daily. That being said, I think you guys are looking at it at the wrong way. Why only limit yourself to one relaunch per month? I feel like the best approach would be to release something when it is done, not per schedule. I'm fine waiting some time for relaunch, how long have we been waiting about Sion and Poppy? A little while is not going to make much of a difference, but I would definitely rather wait until they are at their 100%, rather than staying to a one month quota. This also goes for champion releases too, unless you are purposely slowing down the champion design process that way the League isn't filled with hundreds of champions, and that the overall quality can be greater.

tl;dr release stuff when its done


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Worst Riven MW

Junior Member

01-30-2014

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Originally Posted by Linna Excel View Post
Is Eve's VU in there or is that still on the backburner?
who cares about eve, just delete her after the rework


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CSDragon

Senior Member

01-30-2014

Anything about a Twitch VU?


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ozyIceMaN

Junior Member

01-30-2014

Quote:
Originally Posted by IronStylus View Post
Currently we have 4 VU's/Relaunches in the pipe, including the Sion relaunch which is a while out. Not going to spoil what's grouped into our launch cadence but we're now beginning to project what's going to slot in between other slotted relaunches if Sion's takes a while longer.

That said, we have aspirations to do a relaunch per month, but it's not a hard deliverable we must hit. It's what we want to hit. It's what we plan to hit, but it's not always feasible if we encounter problems.

Problems can be anything from the theme of the character being unclear and how we go about tackling that more philosophical side of a relaunch. That can sometime be the biggest point of contention. Production is often easy. Modelling, animation, VFX, while challenging is often more of a straight forward process and series of deliverables than something that's a lot more malleable and subjective like the concepting/thematic solidification theme.


In addition to process and concepting, we also had a fairly long break over the holidays, and that's pretty standard not to be producing content during that time. We had about 3 champions in various states of completion before we left. Some near the end of production, some in the middle, some at the end of the concept phase. Who knows, we might end up having a few close proximity VU's together because we have a couple of champions as a pretty late state hanging out in the polish phase. Not sure.

Either way, it's the beginning of the year, and we only recently got back into full steam. There's a lot coming this year. I think you'll be pleased with the results.
It was mentioned last year that Ryze already had a model finished for a VU...any news on when that might drop?


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Dusksaur

Senior Member

01-30-2014

as long as they don't butcher the voice you can take your time (But seriously that nasus voice sux's, when ever he attacks it sounds like he's pretending to benchpress)


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Sophitia

Senior Member

01-30-2014

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Originally Posted by Noraver View Post
Lux and Caitlyn* don't need tune ups..

Let's just start with the original 40, shall we?

*I say Caitlyn because I see people QQ about her model sometimes.
Dude, have you zoomed in on lux's face lately lol. Her model is super outdated. She doesn't need a rework, but a texture upgrade would do her good. Morgana could really use one as well. These are some of the oldest champs that are in desperate need of some gloss.

Cait is getting a visual overhaul already. It was confirmed awhile ago, because her theme isn't cohesive.


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Dusksaur

Senior Member

01-30-2014

lux and cait don't need tune-ups, twitch and alot more especially morg and sion are in great need of them.


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NubyÄ…

Junior Member

01-30-2014

Quote:
Originally Posted by IronStylus View Post
Currently we have 4 VU's/Relaunches in the pipe, including the Sion relaunch which is a while out. Not going to spoil what's grouped into our launch cadence but we're now beginning to project what's going to slot in between other slotted relaunches if Sion's takes a while longer.

That said, we have aspirations to do a relaunch per month, but it's not a hard deliverable we must hit. It's what we want to hit. It's what we plan to hit, but it's not always feasible if we encounter problems.

Problems can be anything from the theme of the character being unclear and how we go about tackling that more philosophical side of a relaunch. That can sometime be the biggest point of contention. Production is often easy. Modelling, animation, VFX, while challenging is often more of a straight forward process and series of deliverables than something that's a lot more malleable and subjective like the concepting/thematic solidification theme.


In addition to process and concepting, we also had a fairly long break over the holidays, and that's pretty standard not to be producing content during that time. We had about 3 champions in various states of completion before we left. Some near the end of production, some in the middle, some at the end of the concept phase. Who knows, we might end up having a few close proximity VU's together because we have a couple of champions as a pretty late state hanging out in the polish phase. Not sure.

Either way, it's the beginning of the year, and we only recently got back into full steam. There's a lot coming this year. I think you'll be pleased with the results.
i hope when you relaunch champs thats have two or more viable playstyles ad/ap sion ad/ap rengar things like that
i really liked that about this game in that you could go either and i hope you gusy dont
"combine the two play styles" like last time with yi