These "anti snowball" changes are really stupid.

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Racism

Member

11-24-2013

It doesn't matter if you go 5/0 in a lane because you outplayed the opponent.

All the enemy has to do is stall the game for dat passive gold.

Seriously, every game I've played since the preseason patches have all gone 40 + minutes because a team just stalls for passive gold and starts getting fed off of stalling.

In the last 3 games that I've lost, I've had 6 items and 5k+ gold and the game was dragged on to 45+ minutes. I literally couldn't do anything because passive gold + targon made it harder to 1v5 since the entire enemy team was slowly gaining gold, and I had to watch as my team played poorly and the enemy team catch up.


I know this was the point of the patch, but it seems ridiculous. It might actually create an elo hell because now every game is determined by how well your team plays, not just you.

I wouldn't be surprised if the next change was "Every time you die, you split the gold gained by the enemy", because death causes a "toxic" environment and doesn't highlight a player's strongpoints.


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MyosinFlare

Senior Member

11-24-2013

I just got off the phone with Phreak

He said he just fixed it


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Furi Kuri

Member

11-24-2013

Its like a nerf to every early game champion.


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Racism

Member

11-24-2013

Quote:
Originally Posted by Furi Kuri View Post
Its like a nerf to every early game champion.
1. pick 5 late game champs.
2. Lose lane, enemy team goes 10-0 within 10 minutes.
3. Stall at towers, get stray kills from towerdives.
4. Watch as you slowly begin to win teamfights because gold gained from stalling.
5. Game ends at 60 minutes, score is 25-43, your team won.

Everyone (Including supports) has 6 items + elixers + 5k extra gold.


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Sigtor

Senior Member

11-24-2013

I don't get it either, it shouldn't matter what stage the game is in, if you get outplayed you get outplayed and should be punished accordingly.


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Racism

Member

11-24-2013

Quote:
Originally Posted by Sigtor View Post
I don't get it either, it shouldn't matter what stage the game is in, if you get outplayed you get outplayed and should be punished accordingly.
People got mad because they got outplayed in lane, and wonder why they lost.

QQ on forums.

Riot comes to save the day, now it doesn't matter if you lose lane. All that matters is teamfighting now.


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EUW ForumAcc

Senior Member

11-24-2013

Quote:
Originally Posted by Racism View Post
People got mad because they got outplayed in lane, and wonder why they lost.

QQ on forums.

Riot comes to save the day, now it doesn't matter if you lose lane. All that matters is teamfighting now.
And now people QQ because they got outplayed in teamfights.

Oh well...can't please them all.


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Y0l0 M0d3

Senior Member

11-24-2013

I played a match where a 5/19 syndra with 142 cs in 42 minutes had 15k gold. balance where?


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Faceplosion

Senior Member

11-24-2013

"Game snowballs too much!"

Gets upvotes

"Game doesn't snowball enough"

Gets upvotes

"Why doesn't Riot listen to us"

Well maybe if there was a large enough majority that listening to the community would result in positive feedback, Riot would listen more. In situations were the community is split, Riot has to rely on internal testing to see what's better.


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xJLx MCHammer

Senior Member

11-24-2013

I agree but you exaggerated a bit there. There comes a point where you lose Lane so bad, you can't stall.
But yes, I can see the effects you Ada talking about and I hate it.


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