Senior Sound Designer
Haha no way! That is awesome.
I bet after that you smelled like... Burning.
I was expecting that to go disasterously wrong
Now that I think about it, how else would you get realistic sounding fire swooshing sounds?
Also known as: why every foley studio packs some poi and ten fire extinguishers.
Can you explain some of the process you used? Did you key out the fire and composite it? Or did you use it as reference for a simulation in maya with a fluid or particle system?
© 2013 Riot Games, Inc. All rights reserved. Riot Games, League of Legends and PvP.net are trademarks, services marks, or registered trademarks of Riot Games, Inc.