Grumpy Monkey's Art Thread

First Riot Post
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DizzyFuture

Junior Member

06-22-2013

Just curious, would you be mad if someone drew the Vi we have now in the clothing/gauntlets you drew in her previous ideas? As a artist I kind of want to draw that out to see how it looks as something like...how you say. Alternative clothing for Vi :3


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Grumpy Monkey

Senior Character Artist

06-22-2013
13 of 34 Riot Posts

Quote:
Originally Posted by DizzyFuture View Post
Just curious, would you be mad if someone drew the Vi we have now in the clothing/gauntlets you drew in her previous ideas? As a artist I kind of want to draw that out to see how it looks as something like...how you say. Alternative clothing for Vi :3
I wouldn't mind at all. Have fun with it :-).


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florrie

Member

06-22-2013

Grumpy!! y u no respond to soraka thread ;"( make my eyes rain water


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Grumpy Monkey

Senior Character Artist

06-22-2013
14 of 34 Riot Posts

Florrie! Please don't let your eyes rain water! I have seen the thread and will bring it up to a ui guy on Monday.


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florrie

Member

06-22-2013

omg! thank you so much!!! i love you!!!


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WindShade

Member

06-22-2013

You have recently show your workflow with Trundle speedsculpt and Master Yi turnaround, could these videos slowly replace the Art spotlights?

I really enjoy all these threads for the Howling Abyss Concept art and everything Zeronis, you and the ther artists post.


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ArlanKels

Senior Member

06-22-2013

Grumpy, what champion that is not getting visually upgraded do you have a distinct urge to put your little ape hands on and go bananas?


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BitNinja

Junior Member

06-22-2013

You inspire me to create Digital Art Grumpy <33


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Grumpy Monkey

Senior Character Artist

06-22-2013
15 of 34 Riot Posts

Quote:
Originally Posted by BitNinja View Post
You inspire me to create Digital Art Grumpy <33
Best compliment you could give Me and truly the main purpose of this thread. Thank you so much.


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Grumpy Monkey

Senior Character Artist

06-22-2013
16 of 34 Riot Posts

Here are some oldies. A few images from Hecarim's Development:

The first image is the first pass sculpt done by someone else, I grabbed it and pushed it a bit further.

Next two images are Renders showing the character at different angles. (second one came out a bit dark ugh.)

The mockup image is from a process we sometimes do for more complex characters. What I did was make a proxy model, put it in the game in a static action pose, then painted over it to get the proper detail management and proportions that would work best. It helps figure out what design elements are most important from our game camera angle, and allows us to manage the foreshortening that happens from the camera view.

Attached Images
File Type: jpg before_after.jpg (2.15 MB, 3074 views)
File Type: jpg Hecarim_render_2.jpg (1.25 MB, 1947 views)
File Type: jpg Hecarim_render_1.jpg (568.3 KB, 1454 views)
File Type: jpg hecarim_mockup_temp.jpg (1.07 MB, 1627 views)