Riot, can you please stop nerfing EVERYONE?

First Riot Post
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Nieobi

Senior Member

04-12-2013

Quote:
Originally Posted by Chenobi View Post
Seriously, sooner or later it's gonna be like watching little champions trying to beat each other to death with tiny wooden sticks. I agree that some (few) champions were blatantly overpowered, but you guys are just doing across-the-board nerfs to everyone, and it's making the game kind of stale.

Honestly I'd rather fight broken with broken, it keeps things aggressive and exciting. If a team picks broken op champs, the other team can simply pick broken op champs as well. Let's look at some of the nerfs.

Jarvan: Wtf? This guy's been the same since s1 and now you guys decide to nerf him since everyone started playing him. At least buff his mana costs more or something, guy still runs out of mana fast.
Volibear: Bear craps on teams in LCS? nerf him
Hec: Probably the only one that actually needed a nerf. Was unstoppable with terror mobility
Graves: Don't know why you would ever pick this guy anymore, subpar range, **** base attack speed. Please pick mf/draven/varus for better results.
Ezreal: yea... His ult kills like 3 creeps now lol
Corki: Least Riot admitted they overnerfed him and rebuffed him a bit, but he could use some more help
Nunu: RIP nunu
Lee Sin: The pinnacle of early game aggression, RIP Lee. Too many nerds cried and he got hit hard
Nasus: They haven't nerfed him yet, but I can guarantee Riot's going to, just wait. Too many bads crying.
Taric: Yea let's just nerf everyone that GD complains about.
Riven: lol let's just kill Riven off
And... many many many more

The more nerfs Riot implements, the less fun these champions become to play, the less variations we get to see, and the less aggression we get to see. Just let picks/bans balance the game.
hey now....that ap yi still needs nerf...


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Krimson62

Senior Member

04-12-2013

Quote:
Originally Posted by Nieobi View Post
hey now....that ap yi still needs nerf...

you mean another nerf??? he pretty much got nerfed for doing well in a single tournament game and being annoying after that


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I play blind

Senior Member

04-12-2013

Quote:
Originally Posted by Linaeus View Post
The problems is players at that tier don't have the skills to counter those champions so players who create smurfs or elo boost are able to ruin players games with those champions because their weaknesses aren't exploited.
so we're balancing the game around smurfs?


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I play blind

Senior Member

04-12-2013

Quote:
Originally Posted by Krimson62 View Post
you mean another nerf??? he pretty much got nerfed for doing well in a single tournament game and being annoying after that
AP yi was nerfed for doing his job


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AceSmurfSlayer

Member

04-12-2013

More nerfs = greater champion pool diversity


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Hierarch DF

Senior Member

04-12-2013

This is why you CAN'T let someone who is only 1400 ELO to be the lead designer.
He will just nerf every champ that s***s on him.
Oh wait, every champ can be used to rape a 1400 ELO noob


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Elie123

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Senior Member

04-12-2013

Quote:
Originally Posted by Morello View Post
Player skill and optimization is really the other big one. When players get better and discover more optimal strategies, they unlock new potential and find new interactions that increase overall power. We obviously don't want to stop players from learning this stuff, but we do need to react to new information presented in this way. Players' skill ceiling going up raises the skill floor slowly, when the skill floor increases, the baseline power increases as well.

No mistake; champions contribute and we have to deal with that as well (the Mobility Creep is valid), but manytimes it's a nuanced interaction of systems and mechanics.
Kinda like when we figured out about revive/smite Eve. That was hilarious.


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PenguinPaladin

Senior Member

04-12-2013

I don't understand threads like this. Are there really this many people that have never played a game before where power creep was an issue? Riot should be praised for preventing it where they can, not whined at.


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ZetsubouFallen

Senior Member

04-12-2013

Quote:
Originally Posted by Morello View Post
No mistake; champions contribute and we have to deal with that as well (the Mobility Creep is valid), but manytimes it's a nuanced interaction of systems and mechanics.

Wait what...Powercreep is done right about the champions.

No idea why a player would pick Warwick or Lee Sin over Vi or Zac.

Why would you ever pick a champion of the olders if all the new champions have:

More damage, More cc, tankyness.

Take a look on Zac:

Has the WQ of Alistar, does % damage, can revive alone, can jungle really well, gets damage by building HP, its passive gives sustain for solo top/jungle.

Look on Vi:

Has the ultimate of Warwick, but it can't be cleansed, builds full tank, gets defense with a hp scalling shield, gets AS buffs, only needs one 1 damage item, its ultimate has a 500-600 HP base damage.

No idea why would i ever pick WW or Lee over Vi.

Riot nerfed way too much on Lee, and now he is really bad ganker-jungler, who alredy was useless past early game, since he has no scalling, cause if you wanna survive you need to build tanky, but if you do so, the damage goes to the floor.

Every new champion since the last year is just the mix up of something:

Volibear: Gets Singed fling which is assured to land since it's not a skill but a buff (you can't silence him to prevent getting picked)-

Has Mundo ultimate for a passive.

Has a slow to assure the fling lands.

Has Garen ultimate on a 10 seconds delay.

Riven: 3 Q that makes ther inmune to slows, also knock up.

E allows her to get a shield and more way more freely, that scales on AD, which means ->Get AD and you get defense, this has a really low CD.

W aoe stun, to disrupt.

It's ultimate gives her a "fake and invisible stat" of +20% damage (can be translated to true damage), that allows her to use a AD Garen ultimate version, but on AOE, and this ultimate has less than 1 minute of cooldown, so if you just die by her, when you reach the lane again she will have it again.


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Morello

Lead Designer

04-12-2013
4 of 12 Riot Posts

Quote:
Originally Posted by Krimson62 View Post
But what about jungle changes season 3 and the champions who have obviously needed help for months... with most of the player base agreeing...

champs like Shyvana, Rengar, and Mundo in particular have been behind the curve for a while with all the new changes.

you can nerf zac, shaco, mumu, j4, and xin all you want without completely changing their kits and you'd be hard pressed to make these three champs listed above more tantalizing to pick simply because the new itemization and jungle changes left them behind.


Look at shyvana after her last nerf... less resistance on ult and a "bugfix" that made it so she lost two seconds from her W despite it matching the tooltip. Season 3 lifesteal nerfed, HoG removed, FoN removed, attack speed items nerfed, counterjungling less profitable.... every single one of her core items was nerfed... and she got blade of the ruined king as the only "compensation" item for all that was lost...
But buffing them before establishing baselines just makes more champions broken, not bringing more champions to a good median comparable power level. This would be the case for why nerfing other fighters takes precedence over buffing a champion who is a bit weak.