Jungle Wukong s3?

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2pudge1cup

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Senior Member

02-07-2013

If you were to jungle him how would you do it? I'm interested since I can get the clone to take damage.

So, skillbuild and runes/masteries if possible.

Thanks in advance


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The Sound

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02-07-2013

I find he gets wrecked on the initial clear, just my 2 cents (that's with using the standard armor runes/masteries, machete 5 pots start)


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2pudge1cup

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02-07-2013

Quote:
Originally Posted by The Sound View Post
I find he gets wrecked on the initial clear, just my 2 cents (that's with using the standard armor runes/masteries, machete 5 pots start)
Wrecked even with a leash?

I'm just curious really because the clone shenanigans seem like they'd be useful.


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Sleipnir of Hel

Senior Member

02-07-2013

Quote:
Originally Posted by 2pudge1cup View Post
Wrecked even with a leash?

I'm just curious really because the clone shenanigans seem like they'd be useful.
You don't get your clone in the jungle till 4, for ganking. The clone is used for the invisibility, like shaco's decieve. Mid lane won't know what hit them.


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cmck

Senior Member

02-07-2013

Probably attack speed marks. I'd start with e for wolves and blue. Get q next of course (unless ganking early) and either put one more point into e at level 3 or just go straight for maxing q first.


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2pudge1cup

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02-07-2013

Quote:
Originally Posted by EvilInuyasha View Post
You don't get your clone in the jungle till 4, for ganking. The clone is used for the invisibility, like shaco's decieve. Mid lane won't know what hit them.
it's only a 1.5s invisibility which doesn't seem like it would get my close enough.

i was thinking more of using clone to tank camps a bit since it will just automatically draw the monster aggro when you use it.


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cmck

Senior Member

02-07-2013

Quote:
Originally Posted by 2pudge1cup View Post
it's only a 1.5s invisibility which doesn't seem like it would get my close enough.

i was thinking more of using clone to tank camps a bit since it will just automatically draw the monster aggro when you use it.
Pointless. The clone will have **** damage and it won't last long enough. You'd have to get it at 3 or 4. Getting it at 1 or 2 would gimp you clear time.

Also for ganking with the clone stand in the bush closest to enemy. Doesn't matter if warded just stand still. Use clone and start going toward enemy and hit e on them. You take them by surprise no matter what.


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The Sound

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02-07-2013

Quote:
Originally Posted by 2pudge1cup View Post
Wrecked even with a leash?

I'm just curious really because the clone shenanigans seem like they'd be useful.
It's obviously better if he gets a good leash, but you'll be chugging pots like a madman all through the initial clear.

Clone sounds like its nice but it's not that great in all honesty. It has a really long cd and only tanks for 1.5 secs.


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2pudge1cup

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02-07-2013

Alright appreciate the feedback a lot. Guess I'll shelf that little clone tank idea for now.


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Not Daft Punk

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02-07-2013

I run AD Reds, Armor Yellows, Scalling MR Blues, and Lifesteal Quints, take you're E first, then Q. If you know how your AA resets work his clear is actually really good. The clone tank honestly isn't as great as you'd think, I just save it for when I get caught in my jungle by the enemy jungler.

Also Max E first, Q doesn't scale that well, the armor pen stays flat at all ranks.


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