Congratulations For the People Who Designed Thresh

First Riot Post
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CertainlyT

Champion Designer

01-09-2013
2 of 3 Riot Posts

Quote:
Originally Posted by Apollinarius View Post
In the past, champions who had high base values (Ahri, Katarina, Diana) and who could build just pen+tank got nerfed simply because a champion that can build tanky and do high damage (and in Thresh's case, high utility as well) were just overpowered. So, Thresh will either be too low damage to actually be effective with a pen+tank build, or he will get nerfed.

It would be better to anticipate what the problem is going to be and give him better ratios with lower base values (and lower utility because it is way too high) so that he can be balanced without being overpowered. Nobody wants another Janna/Soraka situation where a champion has so much utility and high base values that he has to be nerfed to trash with regard to scaling in order to be balanced.
You misunderstand me: regardless of your build, you will not do as much damage on Thresh as you will on Katarina. But if you want to build damage on Thresh, Spell Pen is a more efficient means of doing so than AP. A good analog would be Sejuani.


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Super Explosion

Senior Member

01-09-2013

Quote:
Originally Posted by fint View Post
I'm curious to see how people play him. His kit looks really awkward to me.
I would surmise as a tanky initiator from a 0-cs support lane, similar to Leona.

I mean, Q dash -> R was probably designed specifically for that.

The lantern also allows him to take another friendly assassin with him on his initiation.

I can see Malphite or Vi with Thresh combos as long-range carry killers.

My concern with him however is that he may represent a worsening problem of the 'mobility powercreep'--

As in, instead of allowing melee carries by nerfing ranged ones, you commit to simply giving everyone a gigantic amount of mobility and CC to catch the ranged ones.

While this may appear to give more 'clutch' teamfights, there is the possibility that laneplay will stagnate completely because everyone must have multiple layers of escapes to be played at all.


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Mildred L

Junior Member

01-09-2013

Great feedback, CertainlyT


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Krimson62

Senior Member

01-09-2013

Quote:
Originally Posted by CertainlyT View Post
You misunderstand me: regardless of your build, you will not do as much damage on Thresh as you will on Katarina. But if you want to build damage on Thresh, Spell Pen is a more efficient means of doing so than AP. A good analog would be Sejuani.

With his souls mechanic and chain it feels as if you based designed of this champion from the game dark souls (with a teeny bit of castlevania)

Is that accurate at all?


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mr underhilI

Senior Member

01-09-2013

Quote:
Originally Posted by CertainlyT View Post
You misunderstand me: regardless of your build, you will not do as much damage on Thresh as you will on Katarina. But if you want to build damage on Thresh, Spell Pen is a more efficient means of doing so than AP. A good analog would be Sejuani.
i love to play him mid if the damage is good with magic pen, i think of him as a weird version of lux :P

but on the damage note, what do you think about CD on his abilities? iam guessing i should aim for 30 something cooldown reduction on him to make him viable as a midlaner.

one last thing, does anyone know if spell vamp works with his AA ap procs?

on a different note, why doesnt spell vamp work with heimerdinger's turrets?


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Fubby3

Senior Member

01-09-2013

Quote:
Originally Posted by CertainlyT View Post
You misunderstand me: regardless of your build, you will not do as much damage on Thresh as you will on Katarina. But if you want to build damage on Thresh, Spell Pen is a more efficient means of doing so than AP. A good analog would be Sejuani.
I dont buy it.


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SculptorOvFlesh

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Senior Member

01-09-2013

Quote:
Originally Posted by CertainlyT View Post
I'd like to comment on this. Thresh doesn't have the best AP ratios, but if you are looking to play offensive, his damage output does scale quite nicely with Spell Penetration (Sorc/Liandry's/Abyssal is scary) and hybrid AD/AP items (which, statistically give really high stat returns). Addtionally, Lichbane opens up a lot of scaling on him, since he is already very autoattack focused.

The fact that you probably shouldn't buy a Deathcap+DFG on a durable, high CC champion that gets a ton of passive AP for free is probably a good thing.
Funny, thats how i was building him on PBE, and getting trolled for not building pure AP...-___-


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De Vandal

Senior Member

01-09-2013

Quote:
Originally Posted by Felaedor View Post
Mechanically, I love his Clockwerk + Lightwell Dash feel.

Balance wise, I ****ing hate what they're doing with him. His ratios are SO incredibly bad, and the inclusion of AP in his passive is almost an insult because of it.

Riot has essentially decided that Thresh CANNOT be run as a farmed champion, and that's pretty much the exact wrong way to go conceptually. Release kits and allow the players to decide how they want to utilize them.

Everything about him is balanced around the utility of gapclose + lightwell combo being ridiculously high, so his numbers everywhere else (except the lulzy 2.0 total AD ratio and his potentially infinitely scaling passive) are horrific.
You can't give people the option with champs like him, it's his only weakness. It would be the same as if Leona could proc her passive and have better ratios, there would be no reason not to pick them because they could have some of the highest cc/utility kits in the game while being able to carry too

He can still somewhat go ap/bruiser builds but he'd be broken with any more damage(better ratios)


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Gløry

Senior Member

01-09-2013

I basically ignore Riot any time they start in with the, "if you want to deal damage on this champion whose role in the game isn't to do damage, you should build _____"

Because seriously, you can not viably build to do damage on Leona, Sejuani, Nautilus, etc etc etc. You can get away with it to some extent on Amumu, but that's another story fueled by his OP passive. In the vast majority of cases, it's just not feasible.

So don't get excited, people. You'll be building thresh in a standard tank/support way, probably with a lot of CDR. Think Leona or Blitzcrank.

You'll never be able to afford the luxury of a Liandry's. MAYBE an abyssal, though. Maybe.


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Krimson62

Senior Member

01-09-2013

Quote:
Originally Posted by Glry View Post
I basically ignore Riot any time they start in with the, "if you want to deal damage on this champion whose role in the game isn't to do damage, you should build _____"

Because seriously, you can not viably build to do damage on Leona, Sejuani, Nautilus, etc etc etc. You can get away with it to some extent on Amumu, but that's another story fueled by his OP passive. In the vast majority of cases, it's just not feasible.

So don't get excited, people. You'll be building thresh in a standard tank/support way, probably with a lot of CDR. Think Leona or Blitzcrank.

You'll never be able to afford the luxury of a Liandry's. MAYBE an abyssal, though. Maybe.
At some point in the game when playing sejuani you REALLY want a liandrys torment. Other than that she should be stacking HP, cooldowns, and resists