[CENTER]Please read the thread before posting, otherwise feel free to ignore.[/CENTER]
In this thread, we will discuss what it means to be a Champion in the League of Legends and why fully realizing this is important to all aspects of the game.
I'll be using quotes from Rioters in the official Champion Retrospective video to direct the discussion.
Before we start, I'd like to introduce ItemsGuy and myself, BestBilbo, as the authors of this thread.
ItemsGuy is going for an MFA in Interactive Design/Game Development at the Savannah College of Art and Design, and has taken multiple courses regarding character design in video games.
I, BestBilbo, am from EUW, my Elo is ~1600-1700 on my main 'Perifear'. I feel the same way as ItemsGuy and after we've bumped into each other I've learned a lot. We've been working together on these threads ever since.
I've always felt like this especially for Heimerdinger and Maokai, though is there a specific reason you guys mention realistic elements/behavior when designing or living up to a playstyle or theme, I mean this is a game not reality, is there an explanation?
That said, I'd say this is an interesting read, I have read the previous threads as well so I recognized you. :y
Riot's new champs are getting more and more thematically linked as a whole. Probably the best example now is Vi. She's a badass female rebel who's all about punching things with her giant fists. Her visuals scream punching, her kit is full of punching, and I think as soon as you hear the log-in music you'll understand how complete of a character she is.
Though I feel like Riot should rework older concepts to fit together more thematically.
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