[Featured Discussion] Xerath's big problem

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LeBonkers

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Senior Member

12-03-2012

Quote:
Originally Posted by Dannamoth View Post
The play pattern that I have success with is using Q to harass in lane without focusing on getting the stun off. I usually only pick up a kill pre-6, without jungle help, if my enemy makes a mistake of staying after I land 3 Qs. If you have a jungler that is paying attention to your lane you can utilize that to score a kill before you're 6.

For runes I usually use mana regen per level yellows, spell pen reds. I then vary between flat AP quints/blues and MS quints/MR blues.

build is most frequently: boots+3 pot -> double dorans -> sorc shoes -> Haunting Guise -> death cap.
So you feel the flat Spell Pen and AP outweigh the CDR mana Regen of Athene's? Is this due to trying to go for a snowballed quick victory whereas the Athene's would be a more sustained and longer Game?

Just curious, I haven't had enough time to play SR that much recently and Dominion/Aram aren't those most...accurate testing sandboxes.


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Dannamoth

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12-03-2012
4 of 7 Riot Posts

Quote:
Originally Posted by Oboros8 View Post
Dannamoth please tell me as a fellow Xerath player that you agree that his passive is worthless and doesn't fit his style at all it promotes bad position if anything.
I think his passive is stupidly strong. With a full build you get close to 100 bonus armor late game. Do I think the passive fits the idea of a long range seige caster? Not really.

Quote:
In your opinion is early Haunting Guise worth delaying Hat for the extra mid game power?
I think so. Most people under rate the power of haunting guise. Keep in mind that if you get 9 mpen from runes, 20 from sorc, and 20 from guise you're sitting at -50 MR from enemy champions. Then with his passive the additional % reduction. I often times will also pick up a chalice if i'm spending a lot of time in lane farming/pushing. I suppose the play style I use for Xerath is similar to morgana -> push wave and gank.


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Oboros8

Senior Member

12-03-2012

Quote:
Originally Posted by Dannamoth View Post
I think his passive is stupidly strong. With a full build you get close to 100 bonus armor late game. Do I think the passive fits the idea of a long range seige caster? Not really.



I think so. Most people under rate the power of haunting guise. Keep in mind that if you get 9 mpen from runes, 20 from sorc, and 20 from guise you're sitting at -50 MR from enemy champions. Then with his passive the additional % reduction. I often times will also pick up a chalice if i'm spending a lot of time in lane farming/pushing. I suppose the play style I use for Xerath is similar to morgana -> push wave and gank.
I meant the passive is bad on Xertah free stats have always been strong passives like Vlads


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Dannamoth

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12-03-2012
5 of 7 Riot Posts

Quote:
Originally Posted by VoidSkream View Post
So you feel the flat Spell Pen and AP outweigh the CDR mana Regen of Athene's? Is this due to trying to go for a snowballed quick victory whereas the Athene's would be a more sustained and longer Game?

Just curious, I haven't had enough time to play SR that much recently and Dominion/Aram aren't those most...accurate testing sandboxes.
I think chalice is a great item. I will often pick it up if i'm looking to push and farm hard. What people forget is that your item build from one game won't always work in the next. Sometimes you need the MR and regen to push, other times you just need pure flat damage. Keeping an open mind and itemizing correctly is super important.


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UODK

Senior Member

12-03-2012

Actually,

I heard that with the S3 items, they were going to have an item that extended spell cast range, but when Xerath had it and pop his W, his Q would go all the way across the map and actually damage himself from behind.


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Malsvir

Senior Member

12-03-2012

CDR <-- that is all


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LeBonkers

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12-03-2012

Quote:
Originally Posted by Dannamoth View Post
I think chalice is a great item. I will often pick it up if i'm looking to push and farm hard. What people forget is that your item build from one game won't always work in the next. Sometimes you need the MR and regen to push, other times you just need pure flat damage. Keeping an open mind and itemizing correctly is super important.
Yea, i'm just too in love with athene's. I only get double DRing now when against AD or i fall behind and need the health.


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Marzbar

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12-03-2012

Quote:
Originally Posted by Dannamoth View Post
I think so. Most people under rate the power of haunting guise. Keep in mind that if you get 9 mpen from runes, 20 from sorc, and 20 from guise you're sitting at -50 MR from enemy champions. Then with his passive the additional % reduction. I often times will also pick up a chalice if i'm spending a lot of time in lane farming/pushing. I suppose the play style I use for Xerath is similar to morgana -> push wave and gank.
I see what you mean about Haunting Guise, i remember a while back i joked around with my friends about rushing it to abuse the flat pen Waaaay before the likes of Rumbles getting etc.

I guess it comes down to how the player chooses to use him. I've had successes running full burst mage to kill mid and roam around, but im sure if you took the farm approach you would just unload on the enemy team in any early dragon fight.

Chalice on Xerath might be a build path I'll consider trying since all the stats work so well on him.


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blah12321blah

Senior Member

12-03-2012

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Originally Posted by Dannamoth View Post
I'm unfamiliar with this, however I would like that change. I never pick Xerath if the enemy team has blitz/naut...I've seen some bad things.
I think all Xerath players have seen those things.

There's a reason i had to stop playing Xerath... Where a team is made of a hook'er (blitz/nauti...), dashing tanky dps (Xin/Diana/Lee/so many others) or Akalis, and ADCs who can poke the long range mage more consistently than he can (Ezreal/Corki...), with Flash + Ignite being the ubiquitous summoner spells, and some skillshots having dramatic effects if they were to ever hit you (Morg Q, Lee Q... not Xerath Q...), that's no country for old self-rooting mages.

Even with an awesome Scorched Earth skin :-(


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PredatorTypeR

Member

12-03-2012

I usually pick up the fiendish codex part of athenes after rabadons for the mana sustain/cdr when roaming, but I don't finish athenes until the end of the build.

Double Dorans/Large Rod(if fed) > CDR boots > Rabadons > Codex > Void > Rylai > Athenes > Situational item like banshees or zhonyas

I've found that Xerath is most effective in a team comp with a strong front line, if we don't have a bruiser + tank, I usually go with Anivia instead since she is harder to blitz. I haven't really been afraid of blitz/naut since you don't run into them until teamfights, and you should be behind the front line and out of range of any hooks.