Important changes to the Privacy Policy

First Riot Post
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blazerboy

Senior Member

11-21-2012

broooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooo


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Shentok

Senior Member

11-21-2012

Will the be an opt-out option of sharing your data with third party sites? I'm tired of being harassed into a role just because of what my play history says.


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shpladow

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Member

11-21-2012

This just in! Champ select just became a more toxic enviroment! Have a good match history or don't play.

Riot is this really going to help the game? I cannot see a way in which people have a better experience as a result of this.

Give it to us straight, are you getting money out of this or something? Why would this have struck you as a good idea?


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2pudge1cup

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Senior Member

11-21-2012

I hope there's an opt in/opt out function moving forward. Believe me, more prematch stat bullying isn't what this game needs at all.


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DN Frosty

Senior Member

11-21-2012

Quote:
Originally Posted by Lomar View Post
Hey summoners,

Brolaf here. Lets get the legal mumbo-jumbo out of the way first: Well be updating the Privacy Policy you agree to when you play League of Legends in the next patch to accommodate some changes to how we plan on handling player data in the game. We take player privacy very seriously at Riot, so I want to explain the change thoroughly so you understand why were making this change, and how it ultimately benefits players.

This is the section that will be added to the policy:

"In the event that you choose to create an Account and play the Game, we also collect certain information regarding your in-Game performance and/or interactions with other users (e.g., wins / losses, recent champions played, average number of kills / deaths etc.). These statistics are associated with your in-Game Summoner name and are publicly accessible by members of the Riot Games community. In addition, we may share your in-Game statistics with third parties in accordance with the terms and conditions set forth in this Policy. To be clear, no personal information about you, such as your email address, username, IP address, or other sensitive information, will be shared as a part of this process."

So why the change? In short, Im happy to confirm that for the first time, Riot Games will be providing 3rd party developers in the community a stand-alone API for accessing in-game League of Legends data. This has been one of the most popular community requests weve heard over the years, and were grateful for the patience you all have shown as we figure out the best way to accommodate this.

Why give people this data? Because people make awesome stuff with game data like stats sites, which tons of players know and love. We want to see more cool things like that come out of the community.

Were still in development on this API, and youll be hearing more about it in the coming months (how it will work, who can access it, etc). But in preparation for this, we wanted to get this Privacy Policy change out of the way, which is what I just did .

Regards,

-Brolaf

Will this mean i can finally stop having to download a new version of lolrecorder every 2 days?


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shpladow

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Member

11-21-2012

Can we put this up to a vote? Or maybe just give it a trial run? This is one of those "godd idea's" that will bite the community in the butt I feel.


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DrakeSlayer3

Junior Member

11-21-2012

Keep up the amazing work Riot!


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DietPepperPhD

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Senior Member

11-21-2012

Oh my, I can't wait to start swimming in data.


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Level1Pentakill

Member

11-21-2012

Quote:
Originally Posted by Lomar View Post
So why the change? In short, I’m happy to confirm that for the first time, Riot Games will be providing 3rd party developers in the community a stand-alone API for accessing in-game League of Legends data. This has been one of the most popular community requests we’ve heard over the years, and we’re grateful for the patience you all have shown as we figure out the best way to accommodate this.
This is a great development, but is there any way to stop LoLKing giving real-time updates on summoners Runes and Masteries during ranked loading?

I don't understand how they access this data without your permission already, are they using a virtual client login?

Was this previously a breach and is there any way you can affect when this data is pooled to perhaps delay their statistics by a day, at no great cost to them and the accuracy of their data whilst protecting against probing during game loads?


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JD 2020

Community Program Manager

11-21-2012
3 of 7 Riot Posts

Quote:
Originally Posted by RedPlanet View Post
I would hope a "privacy policy" would involve an option to keep your stats private, rather than just avoiding the issue by making you forfeit your concerns in order to play the game.
All of these stats are currently publicly available if you Search a summoner name via the Profile page in the client anyhow. I can see anyone's match history, regardless of whether I am friends with them or not. If a feature were to be developed in the game to allow you to hide that, that's something the API team would see about accommodating for sure though.