why nerfing flash endlessly is bad

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BrotherCaine

Senior Member

11-18-2012

Quote:
Originally Posted by RadiantPyrophore View Post
Do you really want Vayne chasing you at two hundred billion miles per hour?
You could have staggered rates. A higher speed for melee auto attackers and a slightly slower speed for range auto attackers.


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Takhuan

Senior Member

11-18-2012

Currently League of Legends suffers from a thing called "rich get richer and poor get poorer" basically the champions that already have mobility get even more mobility with flash while the champions that have no mobility really need flash to even keep up or avoid the champs that don't even need flash.

Same thing with ad carry items being op in the hands of a bruiser. Like infinity edge on Garen...

They are just going to have to end up making items and summoner spells that have stats that are effected by the champions, or champions with stats that effect the items/summoners. They already did it with frozen mallet and phage and ghostblade, why can't it be the other way too.


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devo21an

Senior Member

11-18-2012

What is so bad about having a good summoner spell? If everyone uses it (which they do), then it doesn't unbalance the game, just makes for more cool escapes.


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JustMyBassCannon

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Senior Member

11-18-2012

Quote:
Originally Posted by devo21an View Post
What is so bad about having a good summoner spell? If everyone uses it (which they do), then it doesn't unbalance the game, just makes for more cool escapes.
The problem isn't that the spell is good; the problem is that it's so good, most people pick Flash over the other options. It doesn't sound like a problem when worded that way, but think about what happens when Champions are like that.

If two champions fulfill a very similar role, but one just does the job better, either one is OP or the other is UP. Either the strong one gets nerfed or the weak one gets buffed or reworked for a different niche.


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Brownie42

Member

11-18-2012

Quote:
Originally Posted by Agraajag View Post
1. flash makes the game more interesting, not less so. People complain about it because its confusing but without it engagements get dangerously linear and boring
Not that I disagree with what your trying to tell riot, but you really should get your facts straight.

I played aos's for years and years before league, this was the only one i ever played with a 'get-out-of-jail-free-card'. When people **** up they should be punished for it, but instead Riot lets them live for free because they want to keep sucking money from terrible players. Them continuously nerfing flash is literally just them trying to both win over bad players who need it as a crutch and higher-elo players who are tired of it being in the game.

Anybody who's played any other aos besides league can easily tell you how to fix flash.

Step 1: Buff the living **** out of it.
Step 2: Make it unusable if damaged in last 4 seconds.
Step 3: Profit