I want to design champions for LoL!

Comment below rating threshold, click here to show it.

Insanity Cow

Senior Member

11-18-2012

How about a stuck up rival to Rumble who also runs on the heat system, but comes from the academy?


Comment below rating threshold, click here to show it.

CaptainMårvelous

Member

11-18-2012

Quote:
Originally Posted by Based Goggles View Post
Okay. That ult sounds sick as ****. You have my support.

Sounds like people will try to build him bruiser-y.
They can, but it won't be maximum damage/efficiency.

You -can- build him as a total bruiser, but you trade a little bit of safety for a lot of power.


Comment below rating threshold, click here to show it.

Crowcaine

Senior Member

11-18-2012

Make Mach's E have an offensive effect like Jax's as well. Perhaps if someone fires a spell at Mach while his E is active, they take 50% of the spells effect back to them?


Comment below rating threshold, click here to show it.

CaptainMårvelous

Member

11-18-2012

Quote:
Originally Posted by Crowcaine View Post
Make Mach's E have an offensive effect like Jax's as well. Perhaps if someone fires a spell at Mach while his E is active, they take 50% of the spells effect back to them?
Problem there is that you'd be getting to the point where E does so much. Blocking spells is already a HUGE boon to have on a character so anything extra would tip the scales into OP.


Comment below rating threshold, click here to show it.

Crowcaine

Senior Member

11-18-2012

Quote:
Originally Posted by CaptanMarvelous View Post
Problem there is that you'd be getting to the point where E does so much. Blocking spells is already a HUGE boon to have on a character so anything extra would tip the scales into OP.
IK, but it just seems like a straight ADC that all of their abilities would have at least SOME offensive effect.


Comment below rating threshold, click here to show it.

Chiquihuite

This user has referred a friend to League of Legends, click for more information

Senior Member

11-18-2012

Not seeing you online so I'll keep it simple for the moment.

Let's imagine that Riot does notice this and that you end up getting an interview. In that hypothetical interview, you could be sure that a number of their questions would reference your claims or ideas on these very forums.

Imagine that in this hypothetical interview, you were asked the following question by Darius' designer-

"Do you agree with mojodarkale's assessment that Darius' design is 'pathetic'?"

How would you respond to that?


Comment below rating threshold, click here to show it.

Chiquihuite

This user has referred a friend to League of Legends, click for more information

Senior Member

11-18-2012

Quote:
Originally Posted by Crowcaine View Post
IK, but it just seems like a straight ADC that all of their abilities would have at least SOME offensive effect.
Hawkshot


Comment below rating threshold, click here to show it.

CaptainMårvelous

Member

11-18-2012

Quote:
Originally Posted by Chiquihuite View Post
Imagine that in this hypothetical interview, you were asked the following question by Darius' designer-

"Do you agree with mojodarkale's assessment that Darius' design is 'pathetic'?"

How would you respond to that?

Darius's design gets a lot of flak simply because of it's easy to play nature and having a big impact on the game with relatively little skill involved....yet you have to keep in mind that LoL is trying to appeal to wide audience of people. They want to draw in casual players, hardcore players and everyone who runs the gamut. For the casual players who want to make a big impact but cannot devote a lot of time to learning builds/skills, Riot was constantly trying to make characters that could be easy to play, but hard to master.

Graves, for example, was one of these designs. For the longest time AD characters were squishy, weak and while they did damage it was more likely than not going to end with a splatter mark if you didn't have the exact right positioning. Graves accomplished a new feat by making a character who, while still reliant on positioning, had a lot in the way of protection. His passive made it so that you wouldn't get poked to nothingness. His Q made it so that if they do close the distance, you could still fight back and not become said splattermark. However, at a design standpoint, Graves had the potential for lots of skill: W vision blinding, trading risk/rewards to see if it was -really- worth it to dash in, etc.

Darius is a bit of an odd champion. Effectively he was meant to compete with the power creep that Top Lane has been experiencing lately but still be Garen (Run in, Spin spin spin, kill). Easy to play. The main problem with Darius is that his kit doesn't offer much in the way of skill ceiling. About the most skillful thing Darius can learn to do is hit Q's outer edge and maximum stacks of blood for R ult. If I was given the option to fix Darius, I'd do just a few things:

1.) R has a longer cooldown. Swap it with Garen's, already. Darius should give you that refresh if you play smart. Use it just for damage means that while you get the kill, you won't get the refresh. As it is the cooldown is so short it's not that big of a loss if you don't refresh it.

2.) Increase W's cooldown so that you want to refresh it with bleed stacks. Mindless Darius players can still apply that slow and get the bonus, but smart Darius players will W and reap a larger benefit.

3.) Make his passive deal AD damage but give it minor AD scaling. This way while Darius can scale a bit later, armor will screw him over. His bleed is -incredibly- powerful simply because you have to itemize armor to block the majority but NOPE. Still gotta deal with magical bleeding

4.) Lower R's base true damage, increase it's 5 bleed stack damage. Far more thought will have to be put into actually using your ult or if you want to wait for five stacks THEN ult.

5.) Remove passive applying with auto attack, make it last longer (Still deal same damage). This way you're more reliant on using skills and can't just get to 5 stacks from Q-W-Auto twice-W.

These are just my ideas on how Darius could be better made to still be easy but increase his skill ceiling so there'd be an actual difference between a good Darius and a great Darius.

Quote:
Originally Posted by Crowcaine View Post
IK, but it just seems like a straight ADC that all of their abilities would have at least SOME offensive effect.
E can be used both offensively and defensively. Here's a hypothetical situation: You're ganking bot lane and the lane is Taric and Ashe. Your AD doesn't really matter. Say it's Caitlyn. Your E is at rank 3 meaning you can block two spells. Here's your options:

A.) You use E to dive into the fight. Taric will use his stun (causing a reflect) and you hopefully will get Ashe to try and ult you (Causing another deflect). You'll still eat damage but you're in the fight.

B.) You save E for if things go sour. While you'll have to use Q to get in, you're overall safer because you can block Taric's R-W shatter combo or Ashe's volley.


Comment below rating threshold, click here to show it.

Chiquihuite

This user has referred a friend to League of Legends, click for more information

Senior Member

11-18-2012

Wow, gotta admit that was a very high quality answer.

If you can handle 20+ questions like that while you're in the hotseat, you'll do really well in a Design interview


Comment below rating threshold, click here to show it.

CaptainMårvelous

Member

11-18-2012

Quote:
Originally Posted by Chiquihuite View Post
Wow, gotta admit that was a very high quality answer.

If you can handle 20+ questions like that while you're in the hotseat, you'll do really well in a Design interview
Heh, well thanks.