Lord Van Damm's Pillager

First Riot Post
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Scullzomben

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Senior Member

10-25-2012

These new items going to be added to Murder Bridge?


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Akesgeroth

Senior Member

10-25-2012

Personally, I feel like saying assassins don't need spell vamp is like saying AD carries don't need life steal.


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RedPlanet

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Senior Member

10-25-2012

AD carries still build lifesteal pretty much every game. In the real world, you take damage. It helps in duels, and it helps you kill another person after the initial engage.

It's the same for burst casters if your cooldowns can support it. Ahri/Akali and Morgana/Ryze might all have natural spellvamp, but they have it for different reasons.


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HowardDeanFan

Senior Member

10-25-2012

Tried this thing out on Urgot the other day. This thing lets Urgot become ridiculously tanky when he is spamming his Q and his shield.

Urgot may have fallen off as a carry but he is still pretty brutal as a bruiser.


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Phreak

Shoutcaster

10-25-2012
4 of 4 Riot Posts

Quote:
Originally Posted by Akesgeroth View Post
Personally, I feel like saying assassins don't need spell vamp is like saying AD carries don't need life steal.
That's actually quite different.

An Assassin will deal all its damage up front before counter-attack and disengange.

An AD Carry will deal a bunch of damage up front, but will be counter-attacked and will need to gain health back, because he needs to keep fighting.


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thresholden

Senior Member

10-25-2012

Phreak, will percentage reduction and flat reduction swap order as well?


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chaser676

Senior Member

10-25-2012

Quote:
Originally Posted by Phreak View Post
That's actually quite different.

An Assassin will deal all its damage up front and get absolutely blown up by the ridiculous amount of cc currently creeping into the game while simultaneously doing no damage to the bruisers that currently dominate the meta

.
Ftfy


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Lazreal

Senior Member

10-25-2012

Quote:
Originally Posted by Phreak View Post
That's actually quite different.

An Assassin will deal all its damage up front before counter-attack and disengange.

An AD Carry will deal a bunch of damage up front, but will be counter-attacked and will need to gain health back, because he needs to keep fighting.
SO ASSASINS because you stated in hidden tearms don't need to keep fighting, should be given much HIGHER burst like an AP BURST but do it in close range with physical damage, then retreat from the fight entirely, never to be seen till B'ed.

Need better itemization and buffs to assassins, and possibly some defensive activate item like how mages have zonya's.


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Akesgeroth

Senior Member

10-25-2012

Quote:
Originally Posted by Phreak View Post
That's actually quite different.

An Assassin will deal all its damage up front before counter-attack and disengange.

An AD Carry will deal a bunch of damage up front, but will be counter-attacked and will need to gain health back, because he needs to keep fighting.
True, but is that possible? The only time this situation seems like it could happen is during early game, against squishes. I don't foresee this happening in any other situation unless the champ gets fed.

Pardon the short answers, posting from my iPod.


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Illyriomysterio

Senior Member

10-25-2012

So then, are other items reaching SR to actually help AD casters?