So LoL Crashed and I got a Leave....

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WitDarkstar

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09-11-2010

Since this client is still pretty buggy, should we not get leaves and loss of ELO while testing the Mac version. I'm not complaining, just an question. If there isn't anything that can be done, the I'll just not play ranked play on the Mac Version.

It seems the connection with Maestro is the biggest problem as it has caused me to crash twice. My specs are in the specs sticky, but I'll post it here if requested.


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Kriminalx

Senior Member

09-11-2010

Quote:
Originally Posted by WitDarkstar View Post
Since this client is still pretty buggy, should we not get leaves and loss of ELO while testing the Mac version. I'm not complaining, just an question. If there isn't anything that can be done, the I'll just not play ranked play on the Mac Version.

It seems the connection with Maestro is the biggest problem as it has caused me to crash twice. My specs are in the specs sticky, but I'll post it here if requested.
my advise would be avoid ranked games while testing the mac version


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WitDarkstar

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09-11-2010

yeah Kriminalx that's what I thought haha. Oh well. You live you learn.


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Udyr

eCommerce Manager


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09-11-2010
1 of 1 Riot Posts

Yes, this is a Beta and there will likely be issues that affect the gameplay.

Can you post your machine specs for the Maestro issue?


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WitDarkstar

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09-11-2010

Model Name: MacBook Pro
Model Identifier: MacBookPro5,3
Processor Name: Intel Core 2 Duo
Processor Speed: 2.66 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache: 3 MB
Memory: 4 GB
Bus Speed: 1.07 GHz
Boot ROM Version: MBP53.00AC.B03
SMC Version (system): 1.48f2

Chipset Model: NVIDIA GeForce 9600M GT
Type: GPU
Bus: PCIe
PCIe Lane Width: x16
VRAM (Total): 256 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x0647
Revision ID: 0x00a1
ROM Revision: 3448

Here you go Udyr. I hope this Maestro issue gets solved soon.