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Minorie: The Iron Knuckle of Valoran
Tags: Melee, Fighter
Appearance: Skin tone- White. Hair Color- Brown (Like Leona’s). Height- Equivalent to Miss Fortune. Eye color- Silver. Body appearance- Her arms have a lot of muscle tone, her body shape is that equivalent to Miss Fortune.
Apparel- She wears two iron gauntlets on her hands, both silver in color with a black thorn covered vine pattern across the gauntlets. The gauntlets, length wise, stretch from her finger tips and end about one inch from her elbow. For her upper body she wears a gladiator like chest piece with blood spattered bandages stretching from her chest to her waist. For her lower body she wears leather and steel *Almost skirt like* pants. Length wise would be a little longer than Riven’s basic skin’s pants. For her feet she would wear leather boots with steel buckles going up the front of the boot.
Lore- Minorie was born in a small village on the outskirts of Demacia. At the age of two she was kidnapped by a group of thugs and brought to a camp to be raised as a fighter in their special arena. From the ages of five to twelve she was forced to train every day in the arts of hand to hand combat, mastering every style there was to offer. She fought in their arenas until she was fifteen years of age. One night after one of her fights she broke free of her guard and escaped into the Shurima Desert. For the next three years she would spend her life starting fights with anyone around her to test her skills, or to obtain money.
At the age of eighteen, Minorie grew tired of not finding worthy competition for her abilities, and she set off for Demacia. Upon arrival, she sought out any jobs she could find that would once again test her abilities. This led to her starting mercenary work for random officials of Demacia. At the age of twenty she realized the limits of the human hands, and she went out and created a special set of iron gauntlets that would allow her to boost her overall physical force. Now at the age of twenty-two, she has exhausted most of the mercenary work that suits her abilities. Now she is looking for acceptance into the league to put her abilities to the final test.
“Who needs weapons or magic when you have hands like these?”
Jokes: Seven years of training for this? / Man…. I should have made these gauntlets lighter.
Taunt: You’re going to need a bigger weapon to get past these hands.
Laugh: Voice equivalent to Miss Fortune, and laugh style.
Dance: Adapts a boxer’s stance and starts to randomly punch at the air while slowly rotating in a semi small oval pattern.
Minorie uses no resources for her abilities.
Passive: Minorie’s next auto attack applies half of her total AD in damage over the next four seconds. This effect cannot occur more than once every eight seconds, but can be applied to multiple targets.
Q- Right Hook/Left Hook: Right Hook- Minorie swings a violent punch with her right arm dealing 50/75/125/175/225 (+.5 AD Ratio) Physical Damage. 8 Second Cooldown
Left Hook- 1 second after Right Hook was activated, left hook becomes active for four seconds. Minorie swings with her left arm dealing half of Right Hooks damage, and crippling the opponent slowing them by 15%. Right Hook’s cooldown continues to tick even when Left Hook becomes active.
W- Sands of Shurima: Minorie takes out a small pouch filled with the sands of Shurima and throws them toward enemy champions, or minions. Upon making contact with the first champion it hits, that champion becomes blinded for one second. Any other champions/minions hit after the initial hit are slowed by 10%/15%/20%/25%/30% for 3 seconds. The cone for the ability is equivalent to Pantheon’s Heartseeker Strike. 14 Second Cooldown
E- Hard Uppercut: Minorie strikes an opponent for 85/125/150/200/250 (+.4 AD Ratio) physical damage and knocking the opponent into the air for one second. 13 Second Cooldown.
R- Flying Hammer Blow: Minorie flies towards a target champion with both hands together smashing down upon an opponent’s head causing 150/250/300 (+.5 AD Ratio) physical damage. If Minorie strikes the opponent from the front they are stunned for 2 seconds, however, if she strikes the opponent from behind then the target champion is slowed by 50% for 3 seconds. 125 Second Cooldown. Range 800
No resource costs.
Movement Speed: 320
Attack Damage: 68
Magic Resist: 30
Attack Speed .625